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Super Luck - Ability ID 105
In-Game Description
"Raises critical-hit ratio of own moves by +1."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Super Luck adds +1 to the critical hit stage of all the Pokémon's damaging moves. This effectively doubles the critical hit chance for most moves (from 1/16 to 1/8). Stacks with high-crit moves like Slash and items like Scope Lens. Maximum crit stage is still capped at +4 for guaranteed crits.
Character count: 293
Detailed Mechanical Explanation
Super Luck is a passive ability that enhances the critical hit ratio of all damaging moves used by the Pokémon with this ability. Here's how it works:
Core Mechanics
- Adds +1 to the critical hit stage calculation for all damaging moves
- This bonus is applied before the move is executed
- Works with all damaging moves, regardless of type or category (physical/special)
Critical Hit Stage System
The critical hit system in Pokémon uses stages:
- Stage 0: 1/16 chance (6.25%)
- Stage 1: 1/8 chance (12.5%)
- Stage 2: 1/2 chance (50%)
- Stage 3+: Guaranteed critical hit (100%)
With Super Luck:
- Normal moves start at Stage 1 instead of Stage 0
- High-crit moves (like Slash) go from Stage 1 to Stage 2
- Moves with +2 crit ratio go from Stage 2 to Stage 3 (guaranteed crit)
Stacking with Other Effects
Super Luck stacks additively with:
- High critical-hit ratio moves (Slash, Leaf Blade, etc.): +1 stage
- Scope Lens/Razor Claw held items: +1 stage
- Focus Energy status: +2 stages
- Z-Move critical hit boosts
- Any other critical hit stage modifiers
Example Combinations
- Super Luck + Normal Move: 1/8 chance (12.5%)
- Super Luck + Slash: 1/2 chance (50%)
- Super Luck + Slash + Scope Lens: Guaranteed critical hit
- Super Luck + Focus Energy + Normal Move: Guaranteed critical hit
Implementation Details
From the code in abilities.cc
:
c
constexpr Ability SuperLuck = {
.onCrit = +[](ON_CRIT) -> int { return 1; },
};
The implementation is straightforward - it returns 1 when calculating critical hit stages, adding exactly one stage to the critical hit calculation. This is checked during damage calculation for all damaging moves.
Strategic Implications
- Excellent on Pokémon with access to high-crit moves
- Pairs well with Scope Lens for reliable critical hits
- Benefits from critical hit damage being 1.5x in modern generations
- Particularly effective on Pokémon with high Attack/Special Attack stats
- Can bypass defensive stat boosts since critical hits ignore them
Notable Users
Super Luck is particularly effective on Pokémon that can learn multiple high-critical-hit-ratio moves, allowing them to achieve guaranteed critical hits with proper setup.