Skip to content
✏️

Suggest Improvements

Help improve (ID: ) - Spot errors or suggest better descriptions

Supreme Overlord - Ability ID 569

In-Game Description

"Each fainted ally increases Attack and SpAtk by 10%."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

Supreme Overlord boosts Attack and Special Attack by 10% for each fainted ally on your side, capped at 5 allies maximum for a 50% boost to both stats. The ability only activates when at least one ally has fainted. Perfect for revenge sweepers and late-game scenarios.

Character count: 294

Detailed Mechanical Explanation

For Discord/reference use

Supreme Overlord is a powerful late-game ability that converts team losses into offensive power. Here's how it works:

Core Mechanics

  • Stat Boost: Increases both Attack and Special Attack by 10% per fainted ally
  • Maximum Cap: Limited to 5 fainted allies (50% boost maximum)
  • Activation Condition: Only activates when gFaintedMonCount[GetBattlerSide(battler)] > 0
  • Side-Based: Only counts fainted allies on the same side (player vs opponent)

Technical Implementation

cpp
// Entry check - only announces if there are fainted allies
CHECK(gFaintedMonCount[GetBattlerSide(battler)])

// Stat calculation with 5-ally cap
if (statId == STAT_ATK || statId == STAT_SPATK) 
    *stat = *stat * (10 + min(5, gFaintedMonCount[GetBattlerSide(battler)])) / 10;

Boost Breakdown

  • 1 fainted ally: 10% boost (1.1x multiplier)
  • 2 fainted allies: 20% boost (1.2x multiplier)
  • 3 fainted allies: 30% boost (1.3x multiplier)
  • 4 fainted allies: 40% boost (1.4x multiplier)
  • 5+ fainted allies: 50% boost (1.5x multiplier, capped)

Affected Stats

  • Attack: Physical moves get damage boost
  • Special Attack: Special moves get damage boost
  • Other stats: Unaffected (Defense, Special Defense, Speed, etc.)

Activation Requirements

  • At least one ally must have fainted during the battle
  • The ability holder must be switched in after allies have fainted
  • Switch-in announcement occurs when conditions are met

Strategic Applications

  • Revenge Sweeper: Ideal for cleaning up after team losses
  • Late-Game Powerhouse: Becomes stronger as the battle progresses
  • Mixed Attackers: Benefits both physical and special movesets equally
  • Endgame Scenarios: Particularly powerful in 6v6 battles where multiple faints are common

Damage Calculation Example

Base 100 Attack/Special Attack Pokemon with Supreme Overlord:

  • 0 fainted: 100 Attack/SpAtk (ability inactive)
  • 1 fainted: 110 Attack/SpAtk
  • 2 fainted: 120 Attack/SpAtk
  • 3 fainted: 130 Attack/SpAtk
  • 4 fainted: 140 Attack/SpAtk
  • 5+ fainted: 150 Attack/SpAtk (maximum)

Common Users in Elite Redux

  • Found as an innate ability on several Ghost and Dark-type Pokemon
  • Often paired with offensive movesets and revenge-focused strategies
  • Particularly effective on Pokemon with diverse move pools (mixed attackers)

Competitive Implications

  • High Risk, High Reward: Requires team sacrifices for maximum power
  • Momentum Shift: Can turn losing positions into winning ones
  • Endgame Threat: Forces opponents to play cautiously around late-game sweeps
  • Team Building: Encourages aggressive early-game play to set up late-game revenge

Interactions with Other Mechanics

  • Stacks multiplicatively with other stat boosts (items, moves, etc.)
  • Works with both physical and special moves equally
  • No interaction with status moves (doesn't boost status move effects)
  • Persists through switches as long as fainted count remains

Counters and Limitations

  • Prevention: Avoiding knockouts prevents the ability from activating
  • Priority Moves: Can bypass the boosted stats with priority attacks
  • Status Effects: Burn halves physical damage despite Attack boost
  • Defensive Strategies: Walls can still tank boosted attacks
  • Speed Control: Supreme Overlord doesn't boost Speed, leaving it vulnerable to faster threats

Version History

  • Introduced as part of Elite Redux's expanded ability roster
  • Designed to create dramatic late-game scenarios and reward aggressive play
  • Balanced with the 5-ally cap to prevent excessive snowballing

Supreme Overlord embodies the "never give up" mentality, turning desperate situations into opportunities for dramatic comebacks through the power of fallen allies.

Elite Redux Ability Codex