Skip to content
✏️

Suggest Improvements

Help improve (ID: ) - Spot errors or suggest better descriptions

Rivalry - Ability ID 79

In-Game Description

"Deals 1.25x to same gender. Takes .75x from opposite gender."

Extended In-Game Description

For use in Elite Redux extended ability UI (exactly 280-300 chars)

Rivalry increases damage dealt by 25% to Pokémon of the same gender and reduces damage taken by 25% from Pokémon of the opposite gender. Has no effect against genderless Pokémon. This ability creates dynamic matchups based on gender, making same-gender battles more intense while opposite-gender encounters are milder.

Character count: 294

Detailed Mechanical Explanation

For Discord/reference use

RIVALRY is a gender-based damage modifier ability that affects both offensive and defensive calculations based on the gender matchup between battler and target.

Activation Mechanics:

  • Trigger: Every move used by or against the Pokémon
  • Gender Check: Compares attacker and defender genders
  • Genderless Override: No effect if either Pokémon is genderless

Damage Calculations:

  1. Offensive Modifier (when attacking):

    • Same gender: 1.25x damage multiplier
    • Opposite gender: No offensive modifier
    • Genderless target: No effect
  2. Defensive Modifier (when defending):

    • Opposite gender attacker: 0.75x damage taken (25% reduction)
    • Same gender attacker: No defensive modifier
    • Genderless attacker: No effect

Technical Implementation:

c
constexpr Ability Rivalry = {
    .onOffensiveMultiplier =
        +[](ON_OFFENSIVE_MULTIPLIER) {
            int genderAtk = GetGenderFromSpeciesAndPersonality(gBattleMons[battler].species, gBattleMons[battler].personality);
            if (genderAtk != MON_GENDERLESS && genderAtk == GetGenderFromSpeciesAndPersonality(gBattleMons[target].species, gBattleMons[target].personality))
                MUL(1.25);
        },
    .onDefensiveMultiplier =
        +[](ON_DEFENSIVE_MULTIPLIER) {
            int genderAtk = GetGenderFromSpeciesAndPersonality(gBattleMons[attacker].species, gBattleMons[attacker].personality);
            if (genderAtk == MON_MALE)
                genderAtk = MON_FEMALE;
            else if (genderAtk == MON_FEMALE)
                genderAtk = MON_MALE;
            if (genderAtk != MON_GENDERLESS && genderAtk == GetGenderFromSpeciesAndPersonality(gBattleMons[battler].species, gBattleMons[battler].personality))
                MUL(.75);
        },
    .breakable = TRUE,
};

Damage Examples:

  • Male Nidoking vs Male Rufflet: Nidoking deals 1.25x damage, no defensive bonus
  • Male Nidoking vs Female Tsareena: Normal damage dealt, takes 0.75x damage from Tsareena
  • Female Nidoqueen vs Metagross (genderless): No effect either way

Common Users:

Regular Ability Users:

  • Nidoking line (Nidoran♂, Nidorino, Nidoking)
  • Hippopotas line (Hippopotas, Hippowdon)
  • Pidove evolution line (Pidove, Tranquill, Unfezant)
  • Scraggy evolution line
  • Ducklett evolution line
  • Rufflet evolution line
  • Fletchling
  • Tsareena

Innate Ability Users:

  • Nidoran♀ line (includes Nidorina, Nidoqueen)
  • Various Elite Redux custom Pokémon

Strategic Implications:

  1. Team Building: Consider gender ratios when building teams
  2. Gender Prediction: Useful for predicting damage ranges in competitive play
  3. Synergy: Pairs well with other stat-boosting abilities
  4. Coverage: Most effective in metas with diverse gender distributions

Interactions:

  • Mold Breaker: Ignores Rivalry entirely
  • Ability Shield: Protects against Mold Breaker nullification
  • Transform/Imposter: Copies gender along with species, affecting Rivalry calculations
  • Gender-changing moves: Would affect future Rivalry calculations if such moves existed

Counters:

  • Genderless Pokémon (no effect either way)
  • Mold Breaker users (ignore the ability entirely)
  • Opposite-gender teams (reduce offensive power)

Synergies:

  • Life Orb/Choice items (stack with the damage boost)
  • Same-gender team compositions (maximize offensive potential)
  • Moves with high base power (25% boost is more valuable)

Competitive Usage:

  • Niche Pick: Rarely seen in competitive due to situational nature
  • Prediction Game: Requires knowledge of opponent's team genders
  • Double Battles: More complex interactions with multiple gender combinations
  • Breeding Strategy: Some players breed for specific genders to optimize Rivalry

Version History:

  • Generation 4: Introduced with standard mechanics
  • Elite Redux: Functions identically to mainline games
  • Breakable: Can be suppressed by Mold Breaker and similar abilities

Elite Redux Ability Codex