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Raging Boxer (Ability #319)
Basic Information
- ID: 319 (ABILITY_RAGING_BOXER)
- Name: Raging Boxer
- Short Description: "Punching moves hit twice. 1st hit at 100% power, 2nd hit at 40%."
Extended In-Game Description
Raging Boxer causes punching moves to hit twice like Parental Bond, with the first hit at 100% power and second hit at 40% power. Affects all Iron Fist boosted moves including Bullet Punch, Fire Punch, Ice Punch, and similar moves. Particularly powerful for Fighting-type Pokemon.
Character count: 280
Mechanics
Core Functionality
- Trigger Condition: Move must have the
FLAG_IRON_FIST_BOOST
flag (punching moves) - Effect Type: Parental Bond variant (
PARENTAL_BOND_PRIMAL_MAW
) - Hit Count: Converts single-hit punching moves into two-hit moves
- Damage Distribution:
- First hit: 100% power
- Second hit: 40% power (UQ_4_12(0.4))
Technical Implementation
cpp
constexpr Ability RagingBoxer = {
.onParentalBond = +[](ON_PARENTAL_BOND) -> MultihitType {
CHECK(IsIronFistBoosted(battler, move))
return PARENTAL_BOND_PRIMAL_MAW;
},
};
Affected Moves
Any move with FLAG_IRON_FIST_BOOST
flag, including:
- Bullet Punch - Steel-type priority punching move
- Fire Punch - Fire-type punching move
- Ice Punch - Ice-type punching move
- Thunder Punch - Electric-type punching move
- Drain Punch - Fighting-type punching move with HP recovery
- Focus Punch - High-power Fighting-type punching move
- Mach Punch - Fighting-type priority punching move
- Shadow Punch - Ghost-type punching move
- Sucker Punch - Dark-type priority punching move
- And other moves flagged for Iron Fist boosting
Special Interactions
- Iron Fist Compatibility: Works alongside Iron Fist ability for combined effects
- Dragon-type Punches: Also works with Dragon-type moves if the user has Brawling Wyvern ability (extends Iron Fist to Dragon moves)
- Priority Moves: Maintains priority when used with priority punching moves
- Status Moves: Does not affect non-damaging moves
Battle Implications
Offensive Power
- Effective Multiplier: 1.4x total damage (100% + 40%)
- Crit Calculation: Each hit rolls for critical hits independently
- Type Effectiveness: Each hit applies type effectiveness separately
- Ability Triggers: Abilities like Weak Armor trigger twice
Strategic Considerations
- Contact Moves: Most punching moves make contact, triggering contact-based abilities/items twice
- Substitutes: Can break substitutes with first hit, then damage the Pokemon with second hit
- Focus Sash/Sturdy: First hit can trigger these effects, second hit can potentially KO
- Multiscale/Shadow Shield: Second hit occurs at reduced HP, potentially bypassing damage reduction
Pokemon With Raging Boxer
As Regular Ability
- Mega Machamp - Fighting-type powerhouse
- Various Fighting-type Pokemon - Particularly those focused on physical combat
As Innate Ability
- Mewtwo variants - Psychic-type legendary with innate punching prowess
- Mixed Martial Arts Pokemon - Combined with other fighting-focused abilities
- Specialized forms - Various Pokemon with combat-focused stat distributions
Synergies and Combinations
Powerful Ability Combinations
- + Iron Fist: 1.3x damage boost on both hits (total ~1.82x multiplier)
- + No Guard: Ensures both hits always connect
- + Sheer Force: Removes secondary effects but boosts power of both hits
- + Technician: Boosts lower-power punching moves on both hits
Item Synergies
- Life Orb: Boosts both hits with recoil after both
- Choice Band: Significantly increases damage of both hits
- Punching Glove: Makes punching moves not make contact (removes some drawbacks)
- Expert Belt: Boosts super-effective punching moves on both hits
Competitive Analysis
Strengths
- High Damage Output: 1.4x effective damage multiplier
- Substitute Breaking: Can break subs and still deal damage
- Defensive Ability Breaking: Bypasses Multiscale-type abilities
- Priority Punching: Excellent with moves like Bullet Punch and Mach Punch
Weaknesses
- Limited Move Pool: Only affects punching moves
- Contact Vulnerability: Most punching moves trigger contact-based effects twice
- Reduced Second Hit: 40% power on second hit may not always be significant
- Ability Dependence: Requires specific move types to function
Ideal Pokemon Profiles
- High Attack: Benefits most from the doubled hits
- Speed Control: Priority punching moves or speed boosting
- Move Variety: Access to multiple types of punching moves
- Bulk Considerations: Ability to survive contact-based retaliation
Conclusion
Raging Boxer is a specialized offensive ability that significantly boosts the power of punching moves through a unique Parental Bond-style effect. While limited to specific moves, it provides substantial damage output for Pokemon with appropriate movesets, particularly Fighting-types and those with diverse punching move access. The 40% second hit creates meaningful additional damage while maintaining the strategic depth of multi-hit moves in competitive play.