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Raging Boxer (Ability #319)

Basic Information

  • ID: 319 (ABILITY_RAGING_BOXER)
  • Name: Raging Boxer
  • Short Description: "Punching moves hit twice. 1st hit at 100% power, 2nd hit at 40%."

Extended In-Game Description

Raging Boxer causes punching moves to hit twice like Parental Bond, with the first hit at 100% power and second hit at 40% power. Affects all Iron Fist boosted moves including Bullet Punch, Fire Punch, Ice Punch, and similar moves. Particularly powerful for Fighting-type Pokemon.

Character count: 280

Mechanics

Core Functionality

  • Trigger Condition: Move must have the FLAG_IRON_FIST_BOOST flag (punching moves)
  • Effect Type: Parental Bond variant (PARENTAL_BOND_PRIMAL_MAW)
  • Hit Count: Converts single-hit punching moves into two-hit moves
  • Damage Distribution:
    • First hit: 100% power
    • Second hit: 40% power (UQ_4_12(0.4))

Technical Implementation

cpp
constexpr Ability RagingBoxer = {
    .onParentalBond = +[](ON_PARENTAL_BOND) -> MultihitType {
        CHECK(IsIronFistBoosted(battler, move))
        return PARENTAL_BOND_PRIMAL_MAW;
    },
};

Affected Moves

Any move with FLAG_IRON_FIST_BOOST flag, including:

  • Bullet Punch - Steel-type priority punching move
  • Fire Punch - Fire-type punching move
  • Ice Punch - Ice-type punching move
  • Thunder Punch - Electric-type punching move
  • Drain Punch - Fighting-type punching move with HP recovery
  • Focus Punch - High-power Fighting-type punching move
  • Mach Punch - Fighting-type priority punching move
  • Shadow Punch - Ghost-type punching move
  • Sucker Punch - Dark-type priority punching move
  • And other moves flagged for Iron Fist boosting

Special Interactions

  • Iron Fist Compatibility: Works alongside Iron Fist ability for combined effects
  • Dragon-type Punches: Also works with Dragon-type moves if the user has Brawling Wyvern ability (extends Iron Fist to Dragon moves)
  • Priority Moves: Maintains priority when used with priority punching moves
  • Status Moves: Does not affect non-damaging moves

Battle Implications

Offensive Power

  • Effective Multiplier: 1.4x total damage (100% + 40%)
  • Crit Calculation: Each hit rolls for critical hits independently
  • Type Effectiveness: Each hit applies type effectiveness separately
  • Ability Triggers: Abilities like Weak Armor trigger twice

Strategic Considerations

  • Contact Moves: Most punching moves make contact, triggering contact-based abilities/items twice
  • Substitutes: Can break substitutes with first hit, then damage the Pokemon with second hit
  • Focus Sash/Sturdy: First hit can trigger these effects, second hit can potentially KO
  • Multiscale/Shadow Shield: Second hit occurs at reduced HP, potentially bypassing damage reduction

Pokemon With Raging Boxer

As Regular Ability

  • Mega Machamp - Fighting-type powerhouse
  • Various Fighting-type Pokemon - Particularly those focused on physical combat

As Innate Ability

  • Mewtwo variants - Psychic-type legendary with innate punching prowess
  • Mixed Martial Arts Pokemon - Combined with other fighting-focused abilities
  • Specialized forms - Various Pokemon with combat-focused stat distributions

Synergies and Combinations

Powerful Ability Combinations

  • + Iron Fist: 1.3x damage boost on both hits (total ~1.82x multiplier)
  • + No Guard: Ensures both hits always connect
  • + Sheer Force: Removes secondary effects but boosts power of both hits
  • + Technician: Boosts lower-power punching moves on both hits

Item Synergies

  • Life Orb: Boosts both hits with recoil after both
  • Choice Band: Significantly increases damage of both hits
  • Punching Glove: Makes punching moves not make contact (removes some drawbacks)
  • Expert Belt: Boosts super-effective punching moves on both hits

Competitive Analysis

Strengths

  • High Damage Output: 1.4x effective damage multiplier
  • Substitute Breaking: Can break subs and still deal damage
  • Defensive Ability Breaking: Bypasses Multiscale-type abilities
  • Priority Punching: Excellent with moves like Bullet Punch and Mach Punch

Weaknesses

  • Limited Move Pool: Only affects punching moves
  • Contact Vulnerability: Most punching moves trigger contact-based effects twice
  • Reduced Second Hit: 40% power on second hit may not always be significant
  • Ability Dependence: Requires specific move types to function

Ideal Pokemon Profiles

  • High Attack: Benefits most from the doubled hits
  • Speed Control: Priority punching moves or speed boosting
  • Move Variety: Access to multiple types of punching moves
  • Bulk Considerations: Ability to survive contact-based retaliation

Conclusion

Raging Boxer is a specialized offensive ability that significantly boosts the power of punching moves through a unique Parental Bond-style effect. While limited to specific moves, it provides substantial damage output for Pokemon with appropriate movesets, particularly Fighting-types and those with diverse punching move access. The 40% second hit creates meaningful additional damage while maintaining the strategic depth of multi-hit moves in competitive play.

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