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Tipping Point - Ability ID 488

In-Game Description

"Hit by attacks raises Special Attack by 1, or maximizes on critical hit."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

When this Pokemon is hit by an attack, it raises its Special Attack by 1 stage. If the hit was a critical hit, its Special Attack is immediately maximized to +6 stages instead. This ability triggers after taking damage from offensive moves.

Character count: 289

Detailed Mechanical Explanation

For Discord/reference use

Core Mechanics

Tipping Point turns defensive vulnerability into offensive opportunity, with critical hits providing explosive setup potential that can instantly transform the Pokemon into a special sweeping threat.

Activation Conditions

  • Trigger: When hit by any damaging move
  • Requirements: Move must hit and deal damage
  • Stat check: Special Attack must be able to increase
  • Critical hit bonus: Instantly maximizes Special Attack to +6 stages
  • Normal hit: Raises Special Attack by 1 stage only

Technical Implementation

c
constexpr Ability TippingPoint = {
    .onDefender = +[](ON_DEFENDER) -> int {
        CHECK(ShouldApplyOnHitAffect(battler))
        CHECK(CanRaiseStat(battler, STAT_SPATK))
        
        if (gIsCriticalHit) {
            SetStatChanger(STAT_SPATK, 12);  // +6 stages (max)
            BattleScriptCall(BattleScript_TargetsStatWasMaxedOut);
        } else {
            SetStatChanger(STAT_SPATK, 1);   // +1 stage
            BattleScriptCall(BattleScript_TargetAbilityStatRaiseOnMoveEnd);
        }
        return TRUE;
    },
};

Critical Hit Mechanics

Normal critical hits:

  • 1/24 chance for most moves (4.17%)
  • High critical ratio moves: 1/8 chance (12.5%)
  • Critical hit items: Scope Lens, Razor Claw increase odds
  • Focus Energy: Guarantees critical hits

Critical hit interaction:

  • Instant setup: +6 Special Attack in one hit
  • Maximum power: 4x special attack multiplier immediately
  • Game changer: Can turn losing positions into sweeping opportunities

Special Attack Stage Benefits

  • +1 stage: 1.5x special attack (50% increase)
  • +2 stages: 2x special attack (100% increase)
  • +3 stages: 2.5x special attack (150% increase)
  • +4 stages: 3x special attack (200% increase)
  • +5 stages: 3.5x special attack (250% increase)
  • +6 stages: 4x special attack (300% increase)

Strategic Applications

  • Tank and sweep: Take hits to build up, then sweep
  • Critical hit fishing: Use moves with high crit rates
  • Revenge sweeper: Turn opponent's offense into your setup
  • Special tank: High special bulk enables safe setup
  • Momentum swing: Transform defensive situations into offense

Critical Hit Synergies

Critical hit boosters:

  • Focus Energy: Guarantees critical hits for max setup
  • Scope Lens: +1 critical hit stage
  • Razor Claw: +1 critical hit stage
  • Super Luck ability: +1 critical hit stage

High critical ratio moves:

  • Slash, Night Slash: 1/8 crit chance naturally
  • Psycho Cut, Air Cutter: Psychic/Flying coverage with crit
  • Crabhammer, Karate Chop: Physical moves that can crit

Defensive Setup Strategy

Optimal setup conditions:

  • Switch into resisted/weak attacks
  • Use protective moves while taking hits
  • Tank physical hits with high Defense
  • Accumulate boosts through repeated hits

Risk-Reward Gameplay

High-risk scenarios:

  • Staying in against powerful attackers
  • Fishing for critical hits from opponents
  • Taking unnecessary damage for setup

High-reward potential:

  • Instant max Special Attack from one crit
  • Sweeping potential after accumulating boosts
  • Turning defense into overwhelming offense

Competitive Usage

  • Special sweepers: Excellent on Pokémon with diverse special movesets
  • Bulky setup: Pairs with high HP/Defense for survival
  • Anti-physical: Punishes physical attackers specifically
  • Momentum control: Can shift battle flow dramatically
  • Crit fishing: Rewards high-crit strategies

Move Synergies

Special attacks:

  • High-power specials: Psychic, Thunderbolt, Flamethrower
  • Coverage moves: Hidden Power, Focus Blast
  • Priority specials: Vacuum Wave for revenge killing

Support moves:

  • Substitute: Block status while taking damage
  • Recover: Heal while maintaining boosts
  • Protect: Stall and force opponent attacks

Item Synergies

Defensive items:

  • Leftovers: Sustain while taking hits
  • Sitrus Berry: Heal during setup phase
  • Focus Sash: Survive to get guaranteed boost

Offensive items:

  • Life Orb: Amplify boosted special attacks
  • Choice Specs: Stack with ability boosts
  • Expert Belt: Boost super-effective coverage

Counters

  • Status moves: Don't trigger ability, inflict status
  • Taunt: Prevents recovery/setup moves
  • Haze/Clear Smog: Reset accumulated boosts
  • Critical hit immunity: Some abilities prevent crits
  • Substitute: User can block hits safely

Double Battle Applications

  • Spread moves: Multiple hits can trigger multiple boosts
  • Partner support: Ally can trigger boosts safely
  • Redirection: Use redirection to control when ability triggers
  • Protection: Protect user while building boosts

Advanced Tactics

Critical hit manipulation:

  • Focus Energy + high-crit moves
  • Critical hit rate stacking
  • Opponent crit fishing strategies

Boost preservation:

  • Baton Pass to transfer boosts
  • U-turn/Volt Switch timing
  • Strategic switching to maintain boosts

Limitations

  • Damage requirement: Must actually take hits to benefit
  • Special Attack only: Doesn't help physical attacks
  • Critical hit dependency: Best effects require crits
  • Stat cap: Cannot exceed +6 Special Attack
  • Fragility: Taking hits can lead to fainting

Team Building

Ideal team support:

  • Entry hazard control: Keep user healthy
  • Healing support: Heal between setup sessions
  • Physical walls: Redirect physical attacks away
  • Redirection users: Control when ability triggers

Version History

  • Elite Redux custom ability for dynamic special setup
  • Designed to reward defensive play with offensive potential
  • Part of expanded risk-reward ability design
  • Creates unique critical hit interaction gameplay

Elite Redux Ability Codex