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Lightning Rod - Ability ID 31
In-Game Description
"Redirects Electric moves. Absorbs them, ups highest Atk."
Extended In-Game Description
For use in Elite Redux extended ability UI (280-300 chars max)
Draws all Electric-type moves to this Pokémon. Absorbs Electric attacks harmlessly and boosts highest attacking stat by 1 stage. In doubles, fully protects partner from Electric moves. Ground-types with this ability gain Electric immunity plus the stat boost. Perfect Electric counter.
Character count: 285
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Lightning Rod combines move redirection with absorption and stat boosting. It fundamentally changes Electric-type targeting in battle.
Technical Implementation
From /src/abilities.cc
:
cpp
constexpr Ability LightningRod = {
.onAbsorb = +[](ON_ABSORB) -> int {
CHECK(moveType == TYPE_ELECTRIC);
*statId = GetHighestAttackingStatId(battler, TRUE);
return ABSORB_RESULT_STAT;
},
.redirectType = TYPE_ELECTRIC,
.breakable = TRUE,
};
Key Mechanics
Move Redirection:
- All Electric-type moves target the Lightning Rod user
- Works in both singles and doubles
- Overrides original target selection
- Even draws Electric moves aimed at partner
Absorption Effect:
- Electric moves deal 0 damage to Lightning Rod user
- Triggers stat boost instead of damage
- Works regardless of user's type
Stat Boost Mechanism:
- Uses
GetHighestAttackingStatId(battler, TRUE)
- Compares Attack vs Special Attack (including modifiers)
- Boosts the higher stat by +1 stage
- Maximum boost is +6 stages
- Uses
Ability Properties
- Breakable: Can be suppressed by Mold Breaker
- Type-specific: Only affects Electric-type moves
- Absorption-based: Completely negates damage
Move Interactions
Redirected and absorbed:
- Thunder, Thunderbolt, Thunder Shock
- Wild Charge, Volt Tackle
- Thunder Wave (absorbed, no paralysis)
- All Electric-type attacks
NOT affected:
- Non-Electric moves with paralysis chance
- Electric Terrain (field effect)
- Galvanize-boosted Normal moves (become Electric)
Pokémon with Lightning Rod
Changeable ability:
- Rhyhorn/Rhydon/Rhyperior line
- Goldeen/Seaking
- Blitzle/Zebstrika
- Cubone/Marowak (Alolan)
- Various Electric-immune Pokémon
Innate ability:
- Goldeen/Seaking (also changeable)
- Morpekyll
- Several Elite Redux additions
Strategic Applications
Singles:
- Complete Electric immunity
- Setup opportunity from Electric attacks
- Deters Electric move usage
- Stat boosting without setup moves
Doubles/VGC:
- Protects partner from Electric moves
- Enables Electric-weak partners
- Discharge becomes safe to use
- Creates targeting dilemmas
Stat Boost Details
- Boosts Attack if Attack ≥ Special Attack
- Boosts Special Attack if Special Attack > Attack
- Considers stat stages in calculation
- +1 boost per absorbed Electric move
- Can reach +6 maximum
Synergies
- Ground-types: Already immune, gain free boosts
- Water/Flying types: Cover Electric weakness
- Mixed attackers: Benefit from either stat boost
- Discharge teams: Safe Electric spread moves
- Rain teams: Counter to Thunder spam
Advantages
- Immunity plus stat boost
- Partner protection in doubles
- Discourages Electric moves entirely
- No damage from redirected moves
- Works on status moves (Thunder Wave)
Counters
- Mold Breaker abilities
- Non-Electric coverage moves
- Gastro Acid/Worry Seed
- Physical vs special targeting
- Setup punishment (Haze, Clear Smog)
Competitive Usage Notes
Lightning Rod excels on Pokémon that:
- Appreciate Electric immunity
- Can utilize mixed offenses
- Serve as doubles support
- Already resist/immune to Electric
The ability transforms Electric attacks from threats into setup opportunities. In doubles, it enables powerful Electric-weak Pokémon like Gyarados or Pelipper to function safely. The dynamic stat boost choice rewards balanced offensive stats.
Comparison to Similar Abilities
- Storm Drain: Water-type equivalent
- Sap Sipper: Grass-type equivalent
- Flash Fire: Fire immunity + Fire boost
- Motor Drive: Electric immunity + Speed boost
Notable Interactions
- Rhyperior: Ground/Rock with Lightning Rod creates double Electric immunity
- Seaking: Water-type gains Electric immunity, covering weakness
- Partner Gyarados: Enables safe Gyarados usage in doubles
Version History
- Gen 3-4: Only redirected moves, no stat boost
- Gen 5+: Added immunity and Special Attack boost
- Elite Redux: Boosts highest attacking stat instead of just Special Attack