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Fertilize - Ability ID 507
In-Game Description
"Normal-type moves become Grass and Grass gains STAB."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Fertilize converts all Normal-type moves to Grass-type and grants STAB for Grass moves. This means Normal moves gain the power boost from being Grass-type plus STAB bonus. The user effectively gets Grass STAB regardless of their actual typing, making coverage moves stronger.
Character count: 295
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Fertilize is an "-ate" ability that converts Normal-type moves to Grass-type moves and provides Same Type Attack Bonus (STAB) for all Grass-type moves, regardless of the user's actual typing.
Move Type Conversion
- Normal → Grass: All Normal-type moves become Grass-type
- 1.2x power boost: Converted moves receive a 20% damage increase
- STAB application: All Grass-type moves (including converted ones) receive STAB bonus
- Type effectiveness: Converted moves use Grass-type effectiveness chart
Technical Implementation
c
// Fertilize uses the ATE_ABILITY macro for TYPE_GRASS
constexpr Ability Fertilize = {
ATE_ABILITY(TYPE_GRASS),
};
// The macro provides:
// - onMoveType: Converts Normal moves to Grass + sets ateBoost flag
// - onStab: Grants STAB for Grass-type moves regardless of user typing
Damage Calculation
- Normal move is selected
- Move type changes to Grass
- Base power increased by 20% (ateBoost)
- STAB multiplier applied (1.5x for Grass moves)
- Type effectiveness calculated using Grass typing
- Final damage: Base × 1.2 × 1.5 × type effectiveness
Move Examples
Commonly converted moves:
- Hyper Beam → Grass Hyper Beam (150 → 180 → 270 with STAB)
- Return/Frustration → Grass Return (102 → 122.4 → 183.6 with STAB)
- Body Slam → Grass Body Slam (85 → 102 → 153 with STAB)
- Double-Edge → Grass Double-Edge (120 → 144 → 216 with STAB)
- Facade → Grass Facade (140 when statused → 168 → 252 with STAB)
Important Interactions
- Type immunity: Normal moves can now be resisted by Steel types
- Effectiveness changes: Super effective vs Water/Ground/Rock, resisted by Fire/Grass/Poison/Flying/Bug/Dragon/Steel
- Ability synergies: Works with other Grass-boosting abilities if stacked
- Hidden Power: Does not affect Hidden Power (not Normal-type)
- Weather synergy: No direct weather interaction (unlike sun-boosted Fire -ate abilities)
Strategic Applications
Offensive advantages:
- Massive power boost to Normal moves (44% total increase with STAB)
- Access to powerful Normal move coverage with Grass typing
- Surprise factor with unexpected Grass attacks
Coverage considerations:
- Gains super effective hits on Water, Ground, and Rock types
- Loses neutral damage to Steel types (now resisted)
- Vulnerable to Fire, Grass, Poison, Flying, Bug, Dragon, and Steel types
Pokémon Distribution
Regular ability users:
- Growlithe Redux (Fire/Grass)
- Arcanine Redux (Fire/Grass)
- Mega Arcanine Redux (Fire/Grass)
- Turtwig Redux (Flying/Fairy)
- Grotle Redux (Flying/Fairy)
- Torterra Redux (Flying/Fairy)
- Shaymin-Sky (Grass/Flying)
Innate ability users:
- Timburr (Fighting)
- Cursola (Ghost)
Competitive Analysis
Strengths:
- Enormous power boost to Normal moves
- Excellent coverage against common types
- Versatile offensive tool
- Works regardless of user's typing
Weaknesses:
- Normal moves become resisted by many types
- No defensive utility
- Relies on Normal move availability
- Can be situational depending on matchup
Team Building Considerations
- Physical attackers: Benefit most from strong Normal physical moves
- Mixed attackers: Can use both physical and special Normal moves
- Coverage needs: Provides unique Grass coverage option
- Type synergy: Works well on Pokémon that don't naturally get Grass STAB
Counters and Counterplay
- Steel types: Resist converted Grass moves
- Fire types: Resist and often threaten with super effective coverage
- Multi-type resistors: Pokémon with Grass resistance via dual typing
- Ability suppression: Mold Breaker, Neutralizing Gas disable the conversion
Version History
- Custom Elite Redux ability (ID 507)
- Based on standard -ate ability mechanics
- Available on both regular and regional form Pokémon
- Functions as both regular and innate ability
Related Abilities
- Pixilate (Normal → Fairy)
- Refrigerate (Normal → Ice)
- Aerilate (Normal → Flying)
- Galvanize (Normal → Electric)
- Other -ate abilities with similar mechanics but different types