Appearance
Liquid Voice - Ability ID 204
In-Game Description
"Sound moves get a 1.2x boost and become Water if Normal."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Liquid Voice converts Normal-type sound moves to Water-type and boosts them by 20%. Affects moves like Hyper Voice, Boomburst, Sing, and Growl. Type change occurs before damage calculation for proper STAB and effectiveness. Provides excellent Water coverage while maintaining sound utility.
Character count: 290
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Liquid Voice is a unique ability that combines type conversion with power boosting for sound-based moves. It specifically targets Normal-type sound moves, converting them to Water-type while providing a 1.2x damage multiplier to all sound moves regardless of their original type.
Activation Conditions
- Sound move requirement: Move must have the FLAG_SOUND property
- Type conversion: Only Normal-type sound moves become Water-type
- Power boost: All sound moves get 1.2x damage multiplier
- Timing: Type change occurs before damage calculation, power boost applies during damage calculation
Technical Implementation
c
// Type conversion component
.onMoveType = +[](ON_MOVE_TYPE) -> int {
CHECK(moveType == TYPE_NORMAL)
CHECK(gBattleMoves[move].flags & FLAG_SOUND)
return TYPE_WATER + 1;
},
// Power boost component
.onOffensiveMultiplier = +[](ON_OFFENSIVE_MULTIPLIER) {
if (IsSoundMove(battler, move)) MUL(1.2);
},
Affected Moves
Offensive Sound Moves (Normal → Water + 1.2x boost):
- Hyper Voice (95 → 114 BP)
- Boomburst (140 → 168 BP)
- Round (60 → 72 BP)
- Uproar (90 → 108 BP)
- Echoed Voice (40 → 48 BP base)
Status Sound Moves (Normal → Water, no damage boost):
- Growl (becomes Water-type)
- Roar (becomes Water-type)
- Sing (becomes Water-type)
- Supersonic (becomes Water-type)
Non-Normal Sound Moves (power boost only):
- Bug Buzz (remains Bug-type, gets 1.2x boost)
- Disarming Voice (remains Fairy-type, gets 1.2x boost)
- Chatter (remains Flying-type, gets 1.2x boost)
Important Interactions
- STAB calculation: Water-type converted moves can receive STAB from Water-type users
- Type effectiveness: Converted moves use Water-type effectiveness chart
- Ability precedence: Type conversion happens before other type-changing effects
- Sound immunity: Soundproof still blocks all sound moves regardless of type change
- Throat Spray: Still activates on sound moves despite type change
- Pixilate interactions: Cannot stack with other -ate abilities
Strategic Implications
- Coverage expansion: Provides Water-type attacks to non-Water Pokémon
- STAB synergy: Excellent on Water-types for boosted STAB sound moves
- Utility retention: Status sound moves maintain utility while gaining Water typing
- Sound immunity: Vulnerable to Soundproof ability
- Type prediction: Opponents may not expect Water-type moves from non-Water Pokémon
Common Users
Based on codebase analysis, Liquid Voice appears on:
- Pokémon with natural sound-based movesets
- Water-type Pokémon seeking sound move utility
- Pokémon requiring additional Water-type coverage
- Mixed attackers using both offensive and utility sound moves
Competitive Usage Notes
- Priority targeting: Hyper Voice becomes powerful spread Water move
- Sound spam: Boomburst becomes extremely powerful Water nuke
- Utility coverage: Sing becomes Water-type sleep move
- Team support: Can use sound moves for team utility while dealing Water damage
- AI rating: Rated 5/10 by battle AI (moderate utility)
Counters
- Soundproof: Complete immunity to all sound moves
- Ability suppression: Mold Breaker, Neutralizing Gas disable the ability
- Water resistance: Steel, Water, Dragon, and Grass types resist converted moves
- Substitute: Blocks most sound moves despite type change
- Wide Guard: Protects teammates from spread sound moves
Synergies
- Water-type STAB: Maximizes damage on Water-type users
- Sound move coverage: Access to varied sound utility moves
- Rain teams: Boosted Water-type damage in rain
- Throat Spray: Item activation for Special Attack boost
- Specs/Band: Choice items boost converted sound moves
- Life Orb: Recoil damage for significant power increase
Similar Abilities
Liquid Voice is part of the "-ate" ability family that includes:
- Sand Song: Normal sound → Ground + 1.2x boost
- Banshee: Normal sound → Ghost + 1.2x boost
- Snow Song: Normal sound → Ice + 1.2x boost
- Power Metal: Normal sound → Steel + 1.2x boost
These abilities share identical code structure with only type conversion differences.
Version History
- Introduced in Generation VII (Sun/Moon)
- In Elite Redux, maintains standard mechanics with 1.2x multiplier
- Classified as an "ATE_ABILITY" variant in codebase
- Enhanced by Elite Redux's expanded sound move roster
Advanced Mechanics
- Multi-hit interactions: Each hit of multi-hit sound moves gets full conversion and boost
- Z-move compatibility: Z-moves retain type conversion properties
- Priority interactions: Quick Claw and other priority don't affect type conversion
- Weather independence: Unlike some abilities, not affected by weather conditions
- Substitute piercing: Most sound moves bypass Substitute regardless of type