Skip to content
✏️

Suggest Improvements

Help improve (ID: ) - Spot errors or suggest better descriptions

Sword Of Ruin - Ability ID 579

In-Game Description

"Lowers the Defense of other Pokemon by 25%."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

Sword Of Ruin creates an aura that permanently reduces the Defense stat of all other Pokemon on the battlefield by 25%. This passive effect applies to allies and enemies alike, making physical attacks more effective against all Pokemon except the user throughout the entire battle.

Character count: 293

Detailed Mechanical Explanation

For Discord/reference use

Core Mechanics

  • Passive Aura Effect: Reduces Defense stat of all other Pokemon by 25% (multiplies Defense by 0.75)
  • Targets: Affects all Pokemon on the field except the user (both allies and enemies)
  • Duration: Permanent effect that lasts as long as the Pokemon with Sword Of Ruin is on the field
  • Activation: Automatic upon entering battle, no user input required

Activation Conditions

  • Pokemon with Sword Of Ruin must be on the battlefield
  • Effect applies immediately upon switch-in
  • Persists until the Pokemon with Sword Of Ruin faints or switches out

Technical Implementation

cpp
constexpr Ability SwordOfRuin = {
    .onStat = +[](ON_STAT) { RuinEffect(STAT_DEF, battler, statId, stat, flags); },
    .onStatFor = APPLY_ON_OTHER,
    .ruinStat = STAT_DEF,
};

static void RuinEffect(int ruinStat, int battler, int statId, u32 *stat, NonStackingState *flags) {
    if (statId != ruinStat) return;
    if (*flags & NON_STACKING_RUIN) return;
    ON_ABILITY(battler, FALSE, gAbilities[ability].ruinStat == statId, return) *stat *= .75;
    *flags = static_cast<NonStackingState>(static_cast<int>(*flags) | static_cast<int>(NON_STACKING_RUIN));
}

Numerical Values

  • Defense Reduction: 25% (stat multiplied by 0.75)
  • Affected Stat: Defense (STAT_DEF = 2)
  • Calculation: Final Defense = Base Defense × 0.75

Non-Stacking Behavior

  • Multiple Ruin abilities of the same type do not stack
  • Uses NON_STACKING_RUIN flag to prevent multiple Defense reductions
  • Only the first Sword Of Ruin effect applies if multiple Pokemon have this ability

Damage Calculation Impact

With Sword Of Ruin active, physical damage calculations are modified:

Physical Damage = ((2 × Level + 10) ÷ 250) × (Attack ÷ (Defense × 0.75)) × Base Power × Modifiers

This effectively increases physical damage by approximately 33.33% against affected Pokemon.

Complete List of Affected Interactions

  • Physical Moves: All physical attacks deal increased damage to affected Pokemon
  • Defense-based Moves: Moves that use Defense stat (like Body Press) are weakened on affected Pokemon
  • Stat Stages: Defense stat stage changes still apply normally, but to the reduced base Defense
  • Other Abilities: Interacts with abilities that modify Defense (e.g., Marvel Scale, Fur Coat)

Interactions with Other Abilities/Mechanics

  • Does NOT stack with other Sword Of Ruin users
  • Works alongside other Ruin abilities (Tablets Of Ruin, Vessel Of Ruin, Beads Of Ruin)
  • Bypassed by Unaware (which ignores stat changes, but this is a base stat modification)
  • Affected by Mold Breaker variants (which can ignore defensive abilities)
  • Compatible with stat-boosting abilities like Huge Power on the same Pokemon

Strategic Implications

  • Offensive Support: Significantly boosts physical attackers on your team
  • Double-Edged: Also weakens your own Pokemon's Defense
  • Team Synergy: Excellent support for physical sweepers and wallbreakers
  • Defensive Liability: Makes switch-ins more risky due to reduced Defense across the board

Example Damage Calculations

Scenario: Chien-Pao with Sword Of Ruin vs. 252 HP / 252 Def Corviknight

  • Without Sword Of Ruin: Sacred Sword deals ~45-53% damage
  • With Sword Of Ruin: Sacred Sword deals ~60-71% damage (33% increase)

Scenario: Ally Garchomp Earthquake on 252 HP / 0 Def Landorus-T

  • Without Sword Of Ruin: ~35-42% damage
  • With Sword Of Ruin: ~47-56% damage

Common Users

  • Chien-Pao: Primary user in Elite Redux, legendary Dark/Ice Pokemon
  • Ruinous Quartet: Part of the "Treasures of Ruin" legendary group
  • Competitive Builds: Often used as offensive support or mixed attacker

Competitive Usage Notes

  • VGC/Doubles: Extremely powerful in doubles format where it affects multiple targets
  • Singles: Strong support ability but requires careful team building
  • Entry Hazard Synergy: Combines well with Stealth Rock to pressure switches
  • Pivot Role: Often used on Pokemon that can pivot out after providing support

Counters

  • Special Attackers: Unaffected by the Defense reduction
  • Unaware Users: Some interactions may be mitigated (though this is a base stat mod)
  • Rapid Removal: Forcing the Sword Of Ruin user out removes the effect
  • Status Moves: Sleep, paralysis, or other status to limit the user's effectiveness

Synergies

  • Physical Attackers: Any physical sweeper benefits enormously
  • Choice Band/Scarf Users: Amplifies already powerful physical attacks
  • Entry Hazards: Stealth Rock + reduced Defense creates massive pressure
  • Other Ruin Abilities: Can be combined with Tablets/Vessel/Beads Of Ruin for comprehensive stat reduction

Version History

  • Generation 9: Introduced as signature ability of Chien-Pao
  • Elite Redux: Implemented as part of the Ruinous abilities system
  • Current Status: Fully functional with proper non-stacking mechanics

Elite Redux Ability Codex