Appearance
Supercell (Ability ID: 867)
Short Description
"Drizzle + Electro Surge."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces) Summons rain that boosts Water moves by 20% and weakens Fire moves by 50%, plus creates Electric Terrain that boosts Electric moves by 30% and prevents sleep. Both weather and terrain activate simultaneously on switch-in. Electric Terrain affects airborne Pokemon with this ability.
Implementation Analysis
Code Implementation
Located in src/abilities.cc
:
cpp
constexpr Ability Supercell = {
.onEntry = +[](ON_ENTRY) -> int {
return ElectricSurge.onEntry(DELEGATE_ENTRY) | Drizzle.onEntry(DELEGATE_ENTRY);
},
.allowTerrainIfAirborne = TERRAIN_ELECTRIC,
};
Mechanical Effects
Rain (Drizzle Component)
- Water Move Boost: +20% damage to Water-type moves in rain
- Fire Move Reduction: -50% damage to Fire-type moves in rain
- Duration: 5 turns (8 turns with Damp Rock)
- Weather Message: "It started to rain!" / "Rain continues to fall."
Electric Terrain (Electric Surge Component)
- Electric Move Boost: +30% damage to Electric-type moves on terrain
- Sleep Prevention: Grounded Pokemon cannot be put to sleep
- Duration: 5 turns (8 turns with Terrain Extender)
- Terrain Message: "An electric current ran across the battlefield!"
Unique Properties
- Simultaneous Activation: Both weather and terrain activate at the same time on switch-in
- Airborne Terrain Access: Pokemon with Supercell can benefit from Electric Terrain even when airborne (Flying-type, Levitate, Air Balloon, etc.)
- Ability Disruption: Electric Surge component disables Generator and Energized abilities on switch-in
Interactions
- Weather Priority: Rain can be overridden by other weather conditions
- Terrain Priority: Electric Terrain can be overridden by other terrain effects
- Primal Weather: Cannot override Primal weather conditions
- Utility Umbrella: Blocks rain effects but not Electric Terrain effects
Strategic Applications
- Dual Type Coverage: Supports both Water and Electric attackers simultaneously
- Weather/Terrain Control: Establishes field conditions for team support
- Sleep Immunity: Provides sleep protection for grounded allies
- Fire Counter: Significantly weakens opposing Fire-type attacks
This ability combines two of the most powerful field-setting abilities in the game, making it exceptionally valuable for teams built around weather and terrain synergy.