Skip to content
✏️

Suggest Improvements

Help improve (ID: ) - Spot errors or suggest better descriptions

Sniper (Ability #97)

Basic Information

  • Name: Sniper
  • Description: Critical hits have a 2.25x dmg multiplier instead of 1.5x.
  • Breakable: No (standard ability)

Game Mechanics

Technical Implementation

Located in src/abilities.cc:

cpp
constexpr Ability Sniper = {
    .onOffensiveMultiplier =
        +[](ON_OFFENSIVE_MULTIPLIER) {
            if (isCrit) MUL(1.5);
        },
};

Damage Calculation

  • Normal critical hit multiplier: 1.5x (as of Gen 7+, configured in B_CRIT_MULTIPLIER)
  • With Sniper: 2.25x (1.5 × 1.5 = 2.25)
  • The ability applies an additional 1.5x multiplier on top of the base critical hit damage
  • This stacks multiplicatively, not additively
  • Super Sniper: An enhanced version that includes Sniper's effect plus additional mechanics for follow-up attacks
  • Assassinate: Uses Sniper's offensive multiplier as part of its effect

Strategy & Usage

Optimal Builds

  • Pair with moves that have high critical hit ratios (Focus Energy, moves with increased crit chance)
  • Works excellently with items like Scope Lens or Razor Claw that boost critical hit rate
  • Synergizes with abilities or moves that guarantee critical hits
  • Fearow: Flying-type physical attacker
  • Drizzile: Water-type special attacker
  • Rowlet: Grass/Flying starter line
  • Arachtres: Bug-type Pokemon
  • Purrloin: Dark-type Pokemon
  • Meowth: Normal-type Pokemon

Battle Applications

  • Turns critical hits into devastating blows with 2.25x damage
  • Makes high-crit strategies extremely viable
  • Particularly effective in late-game sweeps when combined with stat boosts
  • Excellent for breaking through defensive Pokemon when landing critical hits

Competitive Analysis

Strengths

  • Significantly increases damage output when landing critical hits
  • Makes critical-focused strategies much more viable
  • Can turn the tide of battle with well-timed crits
  • No setup required - passive benefit whenever crits occur

Weaknesses

  • Relies on RNG unless using guaranteed crit moves/setups
  • No benefit on non-critical hits
  • Competes with more consistent damage-boosting abilities
  • Critical hits ignore positive defense boosts, which may not always be ideal

Synergies

  • Items: Scope Lens, Razor Claw, Lansat Berry
  • Moves: Focus Energy, Night Slash, Leaf Blade, Cross Chop
  • Abilities that boost accuracy: Ensures crit-focused moves connect
  • Speed control: Allows getting off multiple attacks for more crit chances

Extended In-Game Description

Sniper amplifies critical hit damage from 1.5x to 2.25x by applying an additional 50% multiplier. This makes critical hits devastating, turning them into near one-hit KOs on neutral targets. Perfect for crit-focused strategies using high crit-ratio moves or Focus Energy setups. The massive damage spike rewards skillful play and proper setup.

Character count: 299

Notes

  • The ability's code shows it multiplies by 1.5 when a crit occurs, which stacks with the base 1.5x crit multiplier
  • Critical hits in Elite Redux use Gen 7+ mechanics (1.5x base multiplier)
  • Sniper has no additional effects beyond the damage multiplication
  • Cannot be suppressed by Mold Breaker as it's not marked as breakable

Elite Redux Ability Codex