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Striker Pixilate - Ability ID 756

In-Game Description

"Boosts the power of kicking moves by 1.3x + Pixilate."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

Combines Striker and Pixilate effects. Boosts the power of kicking moves by 30% and converts all Normal-type moves to Fairy-type with a 20% power boost. This dual enhancement makes the Pokémon excel at both physical kicking attacks and special Fairy-type moves.

Character count: 289

Detailed Mechanical Explanation

For Discord/reference use

Core Mechanics

Striker Pixilate is a combination ability that merges two existing abilities:

  1. Striker Effect: Boosts power of moves with the FLAG_STRIKER_BOOST flag by 1.3x (30% increase)
  2. Pixilate Effect: Converts Normal-type moves to Fairy-type and provides STAB for Fairy-type moves

Technical Implementation

cpp
constexpr Ability StrikerPixilate = {
    .onOffensiveMultiplier =
        +[](ON_OFFENSIVE_MULTIPLIER) {
            Striker.onOffensiveMultiplier(DELEGATE_OFFENSIVE_MULTIPLIER);
            Pixilate.onOffensiveMultiplier(DELEGATE_OFFENSIVE_MULTIPLIER);
        },
    .onMoveType = Pixilate.onMoveType,
};

The ability delegates to both Striker and Pixilate abilities for damage calculation and uses Pixilate's type conversion system.

Striker Boost Conditions

c
int IsStrikerBoosted(int battler, MoveEnum move) {
    if (gBattleMoves[move].flags & FLAG_STRIKER_BOOST) return TRUE;
    if (gBattleMoves[move].flags & FLAG_IRON_FIST_BOOST && 
        BattlerHasAbility(battler, ABILITY_JUNSHI_SANDA, FALSE)) return TRUE;
    return FALSE;
}

Pixilate (ATE_ABILITY) Implementation

cpp
#define ATE_ABILITY(type)                    \
    .onMoveType = +[](ON_MOVE_TYPE) -> int { \
        CHECK(moveType == TYPE_NORMAL)       \
        *ateBoost = TRUE;                    \
        return type + 1;                     \
    },                                       \
    .onStab = +[](ON_STAB) -> int { return moveType == type; }

Affected Moves (Striker Component)

Moves with FLAG_STRIKER_BOOST include:

  • Kicking Moves: Double Kick, Mega Kick, Jump Kick, Rolling Kick
  • New Elite Redux Moves: Rider Kick, Fire Glaive, Dual Wingbeat
  • And others: Various moves flagged as benefiting from striking/kicking power

Type Conversion (Pixilate Component)

  • All Normal-type moves become Fairy-type
  • Converted moves receive the "ate boost" (typically 1.2x multiplier)
  • Pokémon gains STAB on all Fairy-type moves (including converted ones)

Damage Calculation Examples

  1. Normal Kicking Move (e.g., if Mega Kick was Normal-type):

    • Base Power: 120
    • Striker boost: 120 × 1.3 = 156
    • Pixilate conversion: Normal → Fairy
    • Pixilate boost: 156 × 1.2 = 187.2
    • STAB (if applicable): 187.2 × 1.5 = 280.8
  2. Fairy Kicking Move:

    • Base Power: 120
    • Striker boost: 120 × 1.3 = 156
    • STAB: 156 × 1.5 = 234
  3. Normal Non-Kicking Move:

    • Base Power: 80
    • Pixilate conversion: Normal → Fairy
    • Pixilate boost: 80 × 1.2 = 96
    • STAB: 96 × 1.5 = 144

Interactions and Synergies

  • Life Orb: Stacks multiplicatively with both effects
  • Choice Items: Work normally with converted moves
  • Adaptability: Would boost STAB from 1.5x to 2.0x on Fairy moves
  • Sheer Force: Would prevent Pixilate conversion if moves have secondary effects
  • Normalize: Would conflict with Pixilate conversion

Strategic Applications

  • Mixed Attacker: Can use both physical kicking moves and special Normal→Fairy moves
  • Type Coverage: Fairy typing provides good neutral coverage
  • STAB Abuse: Every Normal move becomes a STAB Fairy move
  • Power Stacking: Dual boosts make both move categories very powerful

Common Users

This ability would be ideal for Pokémon that:

  • Have access to both kicking moves and Normal-type moves
  • Can utilize mixed offensive stats
  • Benefit from Fairy typing (counters Dark, Fighting, Dragon)

Competitive Considerations

Strengths:

  • Massive power boost to two different move categories
  • Type conversion provides unexpected coverage
  • STAB on converted moves increases consistency

Weaknesses:

  • Steel and Poison types resist Fairy moves
  • Fire types resist Fairy attacks
  • Limited move pool dependency (needs kicking moves for full benefit)

Counters:

  • Steel-type Pokémon (resist Fairy)
  • Poison-type Pokémon (resist Fairy)
  • Heatran (Steel/Fire resists Fairy)
  • Abilities like Flash Fire, Motor Drive (if Fairy moves become other types through items)

Version History

  • Added in Elite Redux as a combination ability
  • Part of the expanded ability system designed to create unique playstyles
  • Represents the hybrid ability concept where two existing abilities are merged

Elite Redux Ability Codex