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Compound Eyes - Ability ID 14

In-Game Description

"Grants a 1.3x accuracy boost."

Extended In-Game Description

For use in Elite Redux extended ability UI (280-300 chars max)

Compound Eyes grants a 30% accuracy boost to all the user's moves, multiplying accuracy by 1.3. Makes unreliable moves highly accurate - Sleep Powder hits 97.5%, Hurricane 91%. Outside battle, wild Pokémon are 4x more likely to hold items when this leads your party. Essential for status users.

Character count: 294

Detailed Mechanical Explanation

For Discord/reference use

Core Mechanics

Compound Eyes increases the accuracy of all moves used by the Pokémon with this ability by 30% (multiplies accuracy by 1.3). This is implemented in abilities.cc:

c
constexpr Ability CompoundEyes = {
    .onAccuracy = +[](ON_ACCURACY) -> AccuracyPriority {
        *accuracy *= 1.3;
        return ACCURACY_MULTIPLICATIVE;
    },
};

Battle Effects

The 30% accuracy boost makes inaccurate but powerful moves much more viable:

  • Sleep Powder: 75% → 97.5% accuracy
  • Hurricane: 70% → 91% accuracy
  • Stone Edge: 80% → 104% accuracy (capped at 100%)
  • Blizzard: 70% → 91% accuracy
  • Thunder: 70% → 91% accuracy
  • Focus Blast: 70% → 91% accuracy
  • Fire Blast: 85% → 110.5% accuracy (capped at 100%)

Overworld Effect

When the lead Pokémon in your party has Compound Eyes:

  • The chance for wild Pokémon to hold their common item increases from 45% to 20%
  • The chance for wild Pokémon to hold their rare item increases from 5% to 20%

Note: This appears to be a typo in the code comment - it likely increases both rates TO 60% and 20% respectively, not FROM those values. This is a significant boost to finding held items on wild Pokémon!

Pokémon with Compound Eyes

As a Changeable Ability:

  1. Weedle (Redux form) - Ice/Poison type variant
    • Has Compound Eyes as one of three ability choices
    • Other choices: Web Spinner, Run Away

As an Innate Ability:

  1. Butterfree - Bug/Psychic

    • Innates: Compound Eyes, Majestic Moth, Levitate
  2. Mega Butterfree - Bug/Psychic

    • Innates: Compound Eyes, Shield Dust, Huge Wings
  3. Venonat - Bug/Poison

    • Innates: Compound Eyes, Nocturnal, Magical Dust
  4. Venomoth - Bug/Poison

    • Innates: Compound Eyes, Nocturnal, Poison Mastery
  5. Yanma - Bug/Flying

    • Innates: Compound Eyes, Infiltrator, Buzzing Fly
  6. Yanmega - Bug/Flying

    • Innates: Compound Eyes, Infiltrator, Buzzing Fly
  7. Dustox - Bug/Poison

    • Innates: Compound Eyes, Nocturnal, Magical Dust

Strategic Implications

  • Move Selection: Enables powerful but inaccurate moves as reliable options
  • Status Moves: Makes Sleep Powder and other status moves nearly guaranteed
  • Coverage Options: Can run moves like Stone Edge or Focus Blast without accuracy concerns
  • Item Farming: Excellent lead for hunting specific held items on wild Pokémon

Common Users

Bug-type Pokémon that often have access to status moves with imperfect accuracy, turning them into much more reliable options. Butterfree with Compound Eyes + Sleep Powder is a classic combination.

Competitive Usage Notes

  • Particularly valuable on Pokémon with access to powerful but inaccurate moves
  • Synergizes well with status-inducing strategies
  • Can enable mixed attackers to run coverage moves they'd normally avoid
  • The overworld effect makes it valuable for item collection runs

Counters

  • Abilities that prevent status (Insomnia, Vital Spirit for sleep)
  • Substitute blocks status moves even with high accuracy
  • Magic Bounce reflects status moves back
  • Safety Goggles blocks powder moves entirely

Synergies

  • Status moves become reliable setup enablers
  • Powerful coverage moves become consistent
  • Sleep Powder + setup sweeper cores
  • Quiver Dance after landing Sleep Powder

Version History

The ability has maintained its 30% accuracy boost throughout generations. The overworld effect for increased held item rates was added in Generation 5 and continues in Elite Redux.

Elite Redux Ability Codex