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Fae Hunter - Ability ID 442

In-Game Description

"Deals 1.5x damage to Fairy. Takes 0.5x damage from Fairy."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

Fae Hunter deals 1.5x damage to Fairy-type Pokémon and takes 0.5x damage from Fairy-type attacks. This dual offensive and defensive type effectiveness modification makes it excellent against Fairy-types while providing resistance to their moves. Works on Fairy moves regardless of secondary typing.

Character count: 298

Detailed Mechanical Explanation

For Discord/reference use

Core Mechanics

Fae Hunter is a dual-purpose ability that modifies type effectiveness specifically against Fairy-type Pokémon and moves. It provides both offensive and defensive benefits, making the user a dedicated Fairy-type counter.

Activation Conditions

  • Offensive boost: 1.5x damage multiplier when attacking Fairy-type Pokémon
  • Defensive boost: 0.5x damage multiplier when taking damage from Fairy-type moves
  • Type checking: Checks target's typing for offensive boost, attacker's move type for defensive boost
  • Always active: No turn-based activation requirements

Technical Implementation

c
constexpr Ability FaeHunter = {
    .onOffensiveMultiplier =
        +[](ON_OFFENSIVE_MULTIPLIER) {
            if (IS_BATTLER_OF_TYPE(target, TYPE_FAIRY)) RESISTANCE(1.5);
        },
    .onDefensiveMultiplier =
        +[](ON_DEFENSIVE_MULTIPLIER) {
            if (IS_BATTLER_OF_TYPE(attacker, TYPE_FAIRY)) RESISTANCE(.5);
        },
    .breakable = TRUE,
};

Important Interactions

  • Dual-type Pokémon: Works on any Pokémon with Fairy as primary or secondary type
  • Move type checking: Defensive boost applies to any Fairy-type move regardless of user's type
  • Damage calculation: Applied as a standard damage multiplier in the damage formula
  • Breakable: Can be suppressed by Mold Breaker, Teravolt, and Turboblaze
  • Stacks with type effectiveness: Multiplies with existing type matchups

Damage Calculations

  • Super effective fairy moves: 0.5x multiplier reduces 2x to 1x damage
  • Not very effective fairy moves: 0.5x multiplier reduces 0.5x to 0.25x damage
  • Neutral fairy moves: 0.5x multiplier reduces 1x to 0.5x damage
  • Offensive vs Fairy: 1.5x multiplier before type effectiveness calculations

Strategic Implications

  • Fairy counter: Excellent ability for countering Fairy-type threats
  • Offensive utility: Allows neutral hits to become super effective damage
  • Defensive utility: Makes Fairy attacks significantly weaker
  • Type coverage: Provides pseudo-type advantage without changing actual typing
  • Team role: Natural fit for anti-Fairy specialist roles

Common Users

  • Dark-type Pokémon that naturally resist Fairy moves
  • Steel-type Pokémon with existing Fairy resistance
  • Pokémon designed as Fairy-type counters
  • Physical attackers that need Fairy-type coverage

Competitive Usage Notes

  • Excellent for checking powerful Fairy-type threats
  • Provides both offensive and defensive value in one ability
  • Does not replace actual type coverage but enhances it
  • Allows switching into Fairy-type moves more safely
  • Can turn neutral matchups into favorable ones

Counters

  • Ability suppression: Mold Breaker variants ignore the ability
  • Non-Fairy attackers: Ability provides no benefit against other types
  • Status moves: Doesn't affect non-damaging moves from Fairy-types
  • Indirect damage: No protection from entry hazards, status conditions, or weather

Synergies

  • Steel typing: Stacks with natural Fairy resistance for even greater defense
  • Dark typing: Complements natural Fairy resistance with offensive boost
  • Poison typing: Enhances natural Fairy resistance and provides offensive advantage
  • Physical coverage: Pairs well with Poison Jab, Iron Head, or Steel Wing
  • Speed control: Benefits from priority moves or speed boosts to outpace Fairies

Meta Considerations

  • Fairy-type prevalence: Value increases with Fairy-type usage in the meta
  • Versatile threats: Particularly effective against dual-type Fairies
  • Entry hazard support: Helps wear down Fairy-types for easier KOs
  • Team building: Allows non-Steel/Poison types to handle Fairy threats
  • Coverage gaps: Fills type coverage holes in team compositions

Version History

  • Custom ability created for Elite Redux
  • Designed to provide specialized anti-Fairy utility
  • Both offensive and defensive components for balanced effectiveness
  • Breakable status prevents overcentralization

Elite Redux Ability Codex