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Noise Cancel

ID: 595
Type: Defensive Ability
Breakable: Yes

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces) Provides sound-based move immunity to the user and allies on the same side. Functions identically to Soundproof but extends protection to team members, making it invaluable in doubles battles. Blocks all moves with the FLAG_SOUND property, including Hyper Voice, Boomburst, and Bug Buzz.

Extended Description (289 characters)

Grants sound-based move immunity to the user and all allied Pokemon on the same side of the battlefield. Functions like Soundproof but with team-wide protection. Blocks all moves flagged as sound-based, including Hyper Voice, Boomburst, Bug Buzz, and Uproar. Essential for doubles strategy.

Mechanics

  • Immunity Scope: User and all allies on the same side
  • Protected Moves: All moves with FLAG_SOUND property
  • Breakable: Yes (can be bypassed by Mold Breaker-type abilities)
  • Self-Targeting: Does not block sound moves that target the user themselves

Implementation Details

cpp
constexpr Ability NoiseCancel = {
    .onImmune = Soundproof.onImmune,
    .onImmuneFor = APPLY_ON_ALLY,
    .breakable = TRUE,
    .isSoundproof = TRUE,
};
  • Uses the same immunity logic as Soundproof
  • APPLY_ON_ALLY extends protection to teammates
  • isSoundproof = TRUE marks it as a soundproofing ability

Strategic Applications

Doubles/Multi Battles

  • Essential for protecting support Pokemon from opposing sound moves
  • Allows safe use of Substitute without fear of sound-based bypass
  • Enables team compositions vulnerable to sound moves to function effectively

Counters Common Threats

  • Exploud/Noivern: Complete immunity to their signature sound moves
  • Chatot: Blocks Chatter and other sound-based attacks
  • Seismitoad: Protects against Hyper Voice variants

Synergies

  • Substitute Users: Sound moves normally bypass Substitute, but this ability blocks them entirely
  • Baton Pass Teams: Protects the entire passing chain from sound disruption
  • Support Pokemon: Allows safe setup and support without sound move interference

Common Sound Moves Blocked

  • Hyper Voice
  • Boomburst
  • Bug Buzz
  • Uproar
  • Chatter
  • Metal Sound
  • Screech
  • Perish Song
  • Sing
  • Supersonic

Competitive Viability

Tier: Situational but valuable in specific metas Usage: Primarily in doubles/multi battles where sound moves are prevalent Niche: Counter to sound-based strategies and protection for vulnerable team compositions

Trivia

  • The only ability that extends Soundproof immunity to allies
  • Particularly effective against teams built around Exploud or other sound-based sweepers
  • Does not prevent the user from using sound moves themselves

Elite Redux Ability Codex