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Reservoir - Ability ID 749
In-Game Description
"Water Absorb + Storm Drain."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Reservoir combines Water Absorb and Storm Drain effects. When hit by Water-type moves, the Pokémon recovers 25% HP and boosts its highest attacking stat by one stage. Single-target Water moves are redirected to this Pokémon. Perfect for mixed attackers on water-weak teams needing sustain.
Character count: 289
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Reservoir is a powerful defensive-offensive ability that combines the effects of Water Absorb and Storm Drain. When the Pokémon is hit by Water-type moves, it both heals HP and gains a stat boost, making it an exceptional ability for pivot Pokémon and mixed attackers.
Activation Conditions
- Move type requirement: Must be hit by a Water-type move
- Healing effect: Recovers 25% of maximum HP (same as Water Absorb)
- Stat boost effect: Raises the highest attacking stat by one stage (same as Storm Drain)
- Chooses between Attack and Special Attack based on which is higher
- If tied, prioritizes Attack stat
- Move redirection: Single-target Water moves are redirected to this Pokémon (like Storm Drain)
Technical Implementation
c
constexpr Ability Reservoir = {
.onAbsorb = +[](ON_ABSORB) -> int {
CHECK(moveType == TYPE_WATER);
*statId = GetHighestAttackingStatId(battler, TRUE);
return ABSORB_RESULT_STAT | ABSORB_RESULT_HEAL;
},
.redirectType = TYPE_WATER,
.breakable = TRUE,
};
The ability combines both ABSORB_RESULT_HEAL (Water Absorb effect) and ABSORB_RESULT_STAT (Storm Drain effect) using bitwise OR operation.
Important Interactions
- Multi-hit moves: Each hit triggers both healing and stat boost
- Substitute: Doesn't block the effects if substitute is broken
- Maximum HP: Still triggers stat boost even if at full HP
- Stat boost cap: Won't boost if already at +6 in the relevant attacking stat
- Move redirection: Only affects single-target moves, not spread moves like Surf
- Priority: Redirection happens before damage calculation
Strategic Implications
- Dual threat: Both defensive (healing) and offensive (stat boost) benefits
- Team support: Redirects Water moves away from teammates
- Setup potential: Can use Water-type attacks as setup opportunities
- Mixed attacker synergy: Benefits both physical and special attackers
- Water immunity: Essentially immune to Water-type damage in most scenarios
Common Users
- Mixed attackers who can use both Attack and Special Attack
- Pivot Pokémon that need sustainability
- Pokémon weak to Water that want to turn the weakness into a strength
- Team supporters who can redirect dangerous Water moves
Competitive Usage Notes
- Excellent on teams weak to common Water attackers like Kingdra or Rotom-Wash
- Provides both immediate healing and long-term offensive presence
- Can force opponents to avoid Water-type coverage moves
- Particularly valuable in formats with powerful Water-type threats
- Works well with Pokémon that have good mixed offensive stats
Counters
- Non-Water attacks: Ability only works against Water-type moves
- Mold Breaker effects: Ignore the ability entirely
- Multi-target moves: Surf, Origin Pulse aren't redirected
- Status moves: Only affects damaging Water moves
- Ability suppression: Neutralizing Gas, Core Enforcer disable it
Synergies
- Mixed movesets: Pokémon with both physical and special attacks
- Recovery moves: Stacks with other healing for incredible sustain
- Stat-boosting items: Life Orb, Expert Belt work well with boosted stats
- Team positioning: Pairs with Pokémon weak to Water coverage
- Weather: Rain teams can provide consistent Water move opportunities
Differences from Components
vs Water Absorb:
- Adds stat boost and move redirection
- More offensive utility beyond just healing
vs Storm Drain:
- Adds healing component for sustainability
- Dual benefit makes it much more powerful
Version History
- New ability introduced in Elite Redux
- ID 749 represents the final ability milestone in the current ability set
- Combines two classic abilities for modern competitive utility
- Designed for mixed attackers and pivot Pokémon