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Powder Burst - Ability ID 514

In-Game Description

"Casts Powder on entry."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

Powder Burst automatically uses Powder on entry, coating the target with explosive powder. If the target uses any Fire-type move while coated, they take 25% max HP damage and the powder is consumed. Provides immediate battlefield control against Fire-type attackers.

Character count: 296

Detailed Mechanical Explanation

For Discord/reference use

Core Mechanics

Powder Burst is an entry ability that automatically applies the Powder status condition to an opponent when the Pokémon enters the battlefield. The Powder status creates a dangerous trap that punishes Fire-type move usage.

Activation Conditions

  • Entry trigger: Activates automatically when the Pokémon enters battle
  • Target selection: Automatically targets an opponent (typically the active opponent)
  • No accuracy check: Cannot miss since it's an ability effect
  • Bypasses immunity: Applied as an ability effect, not a move

Powder Status Effects

  • Status duration: Lasts until end of turn (STATUS2_POWDER)
  • Fire move trigger: Activates when the affected Pokémon uses any Fire-type move
  • Damage calculation: Deals 25% of the target's max HP as damage
  • Magic Guard interaction: Prevents damage if the target has Magic Guard
  • Move cancellation: The Fire-type move still executes after taking damage

Technical Implementation

c
// Ability definition
constexpr Ability PowderBurst = {
    .onEntry = +[](ON_ENTRY) -> int { 
        return UseEntryMove(battler, ability, MOVE_POWDER, 0); 
    },
};

// Powder status check during attack
if (gBattleMons[gBattlerAttacker].status2 & STATUS2_POWDER) {
    u32 moveType;
    GET_MOVE_TYPE(gCurrentMove, moveType);
    if (moveType == TYPE_FIRE) {
        gBattleMoveDamage = BATTLER_HAS_MAGIC_GUARD(gBattlerAttacker) ? 0 : (gBattleMons[gBattlerAttacker].maxHP / 4);
        // Execute powder explosion
    }
}

Important Interactions

  • Move execution: Fire moves still execute after powder explosion
  • Magic Guard: Prevents the powder explosion damage
  • Baton Pass: Powder status is preserved when Baton Passing
  • Turn end: Powder status is automatically removed at end of turn
  • Overcoat immunity: Overcoat prevents powder moves from affecting the user
  • Multiple applications: Can be reapplied if the Pokémon switches out and back in

Strategic Implications

  • Anti-Fire utility: Deters Fire-type attackers and sweepers
  • Entry pressure: Provides immediate battlefield control upon switching in
  • Suicide deterrent: Discourages Fire-type Pokémon from staying in
  • Mindgames: Forces opponents to consider their Fire-type moves carefully
  • Limited duration: Only lasts one turn, requiring careful timing

Common Users

Larvesta (Changeable)

  • Bug/Fire type with access to Powder Burst
  • Can deter opposing Fire-types despite sharing the type
  • Synergizes with its defensive bulk

Ribombee (Changeable)

  • Bug/Fairy type with high Speed
  • Can apply Powder quickly before opponents act
  • Pairs well with its supportive movepool

Butterfree (Innate)

  • Multiple Butterfree evolution lines have this as an innate ability
  • Provides utility alongside their other abilities
  • Good synergy with Compound Eyes for accuracy

Competitive Usage Notes

  • Excellent against Fire-type sweepers and wallbreakers
  • Provides immediate entry pressure without setup
  • Can discourage Fire-type coverage moves
  • Pairs well with other entry abilities for multiple effects
  • Limited to one turn duration requires strategic timing

Counters

  • Non-Fire attacks: Powder only affects Fire-type moves
  • Magic Guard: Completely negates the powder explosion damage
  • Overcoat: Prevents powder moves from affecting the user
  • Switching: Switching out removes the powder status
  • Waiting: Powder expires at end of turn if not triggered

Synergies

  • Compound Eyes: Improves accuracy of follow-up moves
  • Levitate: Protects from Ground-type moves commonly used by Fire-types
  • Shield Dust: Provides immunity to other powder moves
  • Prankster: Prioritizes status moves to capitalize on powder pressure
  • Tinted Lens: Enhances damage against Fire-types that resist other moves

Version History

  • Elite Redux original ability
  • Part of the extended ability system
  • Provides unique anti-Fire utility not found in other games
  • Commonly distributed among Bug-type Pokémon as thematic fit

Damage Calculation Details

  • Base damage: 25% of target's maximum HP
  • Rounding: Rounded down (standard HP damage rounding)
  • Immunity: Magic Guard completely prevents damage
  • No type effectiveness: Powder explosion is typeless damage
  • Substitute: Damages the Pokémon directly, not the substitute

Elite Redux Ability Codex