Appearance
Natural Recovery - Ability ID 483
In-Game Description
"Natural Cure + Regenerator."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Natural Recovery combines Natural Cure and Regenerator effects. Cures all status conditions when switching out, just like Natural Cure. Also restores 33% of maximum HP when switching out, like Regenerator. Both effects trigger simultaneously on exit. Perfect for hit-and-run tactics and team support.
Character count: 300
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Natural Recovery is a powerful hybrid ability that combines two of the most useful exit abilities in the game: Natural Cure and Regenerator. When the Pokémon switches out, both effects trigger simultaneously, providing complete status recovery and significant HP restoration.
Activation Conditions
- Trigger: Activates when the Pokémon switches out of battle
- Requirements: Pokémon must be alive when switching out
- Status cure: Removes all major status conditions (burn, freeze, paralysis, poison, sleep, frostbite)
- HP recovery: Restores 33% of maximum HP if not at full health
- Timing: Both effects occur simultaneously during the exit process
Technical Implementation
c
// Natural Recovery combines two abilities using delegation
constexpr Ability NaturalRecovery = {
.onExit = +[](ON_EXIT) -> int {
return NaturalCure.onExit(DELEGATE_EXIT) | Regenerator.onExit(DELEGATE_EXIT);
},
};
// Natural Cure component - status removal
NaturalCure.onExit: Clears all STATUS1_ANY conditions
// Regenerator component - HP recovery
Regenerator.onExit: Heals 33% max HP via BattleScript_RegeneratorExits
Status Conditions Cured
Natural Recovery removes all major status conditions:
- Burn - Including damage reduction effect
- Freeze - Complete immobilization removal
- Paralysis - Speed reduction and move failure chance
- Poison - Both regular and badly poisoned variants
- Sleep - Including sleep counter reset
- Frostbite - Special attack reduction removal
HP Recovery Details
- Amount: 33% of maximum HP
- Condition: Only if current HP < maximum HP
- Script: Uses
tryhealpercenthealth BS_ATTACKER, 33
- Display: Shows HP recovery animation and message
- Stacking: Does not stack with items like Leftovers during switch
Important Interactions
- Simultaneous effects: Both status cure and HP recovery happen together
- Switch-in safety: Pokémon returns to battle fully status-free with boosted HP
- U-turn/Volt Switch synergy: Excellent with pivot moves for repeated benefit
- Rest compatibility: Can use Rest and switch out for immediate wake-up plus healing
- Burn/Poison immunity: Effectively immune to status damage due to instant cure
Battle AI Recognition
The AI recognizes Natural Recovery in several contexts:
- Smart switching: AI will force switch if burned with only physical moves
- Frostbite handling: AI switches out if frostbitten with only special moves
- Sleep cure: AI considers switching when asleep to remove sleep status
- Score bonus: Gets switching score of 90 when status conditions warrant it
Strategic Applications
- Pivot strategy: Excellent on U-turn/Volt Switch users for repeated healing
- Status absorber: Can safely switch into status moves without long-term penalty
- Tank longevity: Bulky Pokémon can repeatedly switch for sustained presence
- Team support: Acts as a reliable status cure and HP restoration for the team
- Hit-and-run: Perfect for hit-and-run tactics with guaranteed recovery
Common Users in Elite Redux
Natural Recovery appears on various Pokémon as both regular and innate ability:
- Support Pokémon: Especially those with healing/support roles
- Defensive walls: Bulky Pokémon that benefit from repeated recovery
- Pivot users: Pokémon with U-turn, Volt Switch, or Flip Turn
- Status-weak types: Pokémon that particularly fear status conditions
Synergistic Moves
- U-turn/Volt Switch: Repeated switching for constant benefit
- Rest: Immediate status cure without sleep drawback
- Roost: Can use Roost, then switch for additional recovery
- Healing moves: Stacks with in-battle healing for maximum longevity
- Entry hazard removal: Can switch in to clear hazards, then recover
Counters and Limitations
- Switching out required: Must actually switch to gain benefit
- Trapping moves: Shadow Tag, Block, Mean Look prevent switching
- Pursuit: Takes damage when switching (though recovers after)
- Entry hazards: Hazard damage occurs after the ability benefits
- One-time per switch: Benefits only apply once per switch cycle
Competitive Viability
Natural Recovery is considered one of the strongest abilities in Elite Redux due to:
- Dual benefit: Both status immunity and HP recovery in one ability
- Reliability: Always works when switching out (no conditions)
- Team utility: Provides consistent team support through repeated switching
- Longevity: Dramatically increases Pokémon's staying power
- Flexibility: Works with any playstyle that involves switching
Comparison to Component Abilities
- vs Natural Cure: Adds significant HP recovery for better overall value
- vs Regenerator: Adds complete status immunity for enhanced utility
- vs other exit abilities: Generally superior due to dual benefits
- Trade-off: Takes up ability slot but provides two major benefits
Version History
- Custom Elite Redux ability combining two classic abilities
- Part of the expanded ability system with over 500 abilities
- Designed to create powerful but balanced hybrid effects
- Available as both regular ability and innate ability depending on species