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Lumberjack - Ability ID 445

In-Game Description

"Deals 1.5x damage to Grass. Takes 0.5x damage from Grass."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

Lumberjack deals 1.5x damage to Grass-type Pokemon and takes 0.5x damage from Grass-type attacks. Both offensive and defensive effects activate against any Pokemon with Grass typing, including dual-types. Perfect for countering Grass-heavy teams and walls. Also affects Forest Curse victims.

Character count: 291

Detailed Mechanical Explanation

For Discord/reference use

Core Mechanics

Lumberjack is a dual-purpose ability that modifies both offensive and defensive damage calculations when facing Grass-type Pokemon. It provides a significant advantage against Grass-types while offering strong defensive utility.

Activation Conditions

  • Offensive boost: Deals 1.5x damage to any Pokemon with Grass typing
  • Defensive boost: Takes 0.5x damage from attacks by Grass-type Pokemon
  • Type checking: Uses IS_BATTLER_OF_TYPE(target, TYPE_GRASS) for precise type checking
  • Dual-type compatibility: Affects Pokemon with Grass as primary or secondary type

Technical Implementation

c
constexpr Ability Lumberjack = {
    .onOffensiveMultiplier =
        +[](ON_OFFENSIVE_MULTIPLIER) {
            if (IS_BATTLER_OF_TYPE(target, TYPE_GRASS)) RESISTANCE(1.5);
        },
    .onDefensiveMultiplier =
        +[](ON_DEFENSIVE_MULTIPLIER) {
            if (IS_BATTLER_OF_TYPE(attacker, TYPE_GRASS)) RESISTANCE(.5);
        },
    .breakable = TRUE,
};

Damage Calculation

  • Offensive multiplier: 1.5x damage against Grass-types (50% increase)
  • Defensive multiplier: 0.5x damage from Grass-types (50% reduction)
  • Stacking: Multipliers apply to final damage calculation after type effectiveness
  • RESISTANCE macro: Affects both resistance and modifier values for consistent damage scaling

Important Interactions

  • Type effectiveness: Stacks with natural type advantages/disadvantages
  • Dual typing: Affects Pokemon with Grass as either type (e.g., Grass/Flying, Steel/Grass)
  • Forest Curse: Also affects Pokemon given Grass typing via Forest Curse
  • Trick-or-Treat: Does not affect Ghost typing added by Trick-or-Treat
  • Ability suppression: Disabled by Mold Breaker, Neutralizing Gas, etc.

Strategic Applications

  • Grass counter: Excellent against Grass-heavy teams and stall cores
  • Wall breaking: 1.5x multiplier helps break through bulky Grass walls
  • Defensive utility: Reduces damage from common Grass moves like Giga Drain
  • Type synergy: Pairs well with Fire, Flying, Ice, and Bug types
  • Meta positioning: Strong in metas with prevalent Grass-types

Breakable Ability

Lumberjack has .breakable = TRUE, meaning it can be suppressed by:

  • Mold Breaker: Ignores ability when attacking
  • Neutralizing Gas: Suppresses ability while active
  • Core Enforcer: Suppresses ability after hitting with Z-move
  • Gastro Acid: Suppresses ability until switching out
  • Simple Beam/Skill Swap: Replaces ability

Similar Abilities

Lumberjack follows the same pattern as other type-specialist abilities:

  • Dragonslayer: 1.5x vs Dragon, 0.5x from Dragon
  • Fae Hunter: 1.5x vs Fairy, 0.5x from Fairy
  • Monster Hunter: 1.5x vs Dark, 0.5x from Dark
  • Firefighter: 1.5x vs Fire, 0.5x from Fire

Competitive Usage

  • Team role: Grass-type check and wall breaker
  • Coverage complement: Pairs with moves that struggle against Grass-types
  • Defensive pivot: Can switch into Grass attacks more safely
  • Speed control: Helps against fast Grass sweepers like Chlorophyll users
  • Stall breaking: Effective against Grass-type stallers and tanks

Counters and Limitations

  • Non-Grass types: No effect against 17 other types
  • Ability removal: Vulnerable to ability suppression effects
  • Type changing: Loses effectiveness if target loses Grass typing
  • Indirect damage: Doesn't affect status damage, entry hazards, or weather
  • Setup moves: Doesn't prevent stat boosts or status moves

Synergies

  • Fire moves: Complement Lumberjack's Grass advantage
  • Ice moves: Additional Grass coverage with shared weaknesses
  • Flying moves: Hit Grass/Ground types super effectively
  • Bug moves: Often have good Grass matchups
  • Choice items: Maximize damage output against Grass-types
  • Life Orb: Further boost damage calculations

Team Building Considerations

  • Grass-weak teams: Provides insurance against Grass threats
  • Wall breaking: Helps teams struggle with bulky Grass walls
  • Type coverage: Fills gaps in offensive type coverage
  • Defensive utility: Reduces need for dedicated Grass resists
  • Meta adaptation: Strong in Grass-heavy metagames

Version History

  • Elite Redux exclusive ability
  • Part of the type-specialist ability family
  • Uses standard RESISTANCE macro for consistent damage scaling
  • Breakable ability following modern ability conventions

Elite Redux Ability Codex