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Lumberjack - Ability ID 445
In-Game Description
"Deals 1.5x damage to Grass. Takes 0.5x damage from Grass."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Lumberjack deals 1.5x damage to Grass-type Pokemon and takes 0.5x damage from Grass-type attacks. Both offensive and defensive effects activate against any Pokemon with Grass typing, including dual-types. Perfect for countering Grass-heavy teams and walls. Also affects Forest Curse victims.
Character count: 291
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Lumberjack is a dual-purpose ability that modifies both offensive and defensive damage calculations when facing Grass-type Pokemon. It provides a significant advantage against Grass-types while offering strong defensive utility.
Activation Conditions
- Offensive boost: Deals 1.5x damage to any Pokemon with Grass typing
- Defensive boost: Takes 0.5x damage from attacks by Grass-type Pokemon
- Type checking: Uses
IS_BATTLER_OF_TYPE(target, TYPE_GRASS)
for precise type checking - Dual-type compatibility: Affects Pokemon with Grass as primary or secondary type
Technical Implementation
c
constexpr Ability Lumberjack = {
.onOffensiveMultiplier =
+[](ON_OFFENSIVE_MULTIPLIER) {
if (IS_BATTLER_OF_TYPE(target, TYPE_GRASS)) RESISTANCE(1.5);
},
.onDefensiveMultiplier =
+[](ON_DEFENSIVE_MULTIPLIER) {
if (IS_BATTLER_OF_TYPE(attacker, TYPE_GRASS)) RESISTANCE(.5);
},
.breakable = TRUE,
};
Damage Calculation
- Offensive multiplier: 1.5x damage against Grass-types (50% increase)
- Defensive multiplier: 0.5x damage from Grass-types (50% reduction)
- Stacking: Multipliers apply to final damage calculation after type effectiveness
- RESISTANCE macro: Affects both resistance and modifier values for consistent damage scaling
Important Interactions
- Type effectiveness: Stacks with natural type advantages/disadvantages
- Dual typing: Affects Pokemon with Grass as either type (e.g., Grass/Flying, Steel/Grass)
- Forest Curse: Also affects Pokemon given Grass typing via Forest Curse
- Trick-or-Treat: Does not affect Ghost typing added by Trick-or-Treat
- Ability suppression: Disabled by Mold Breaker, Neutralizing Gas, etc.
Strategic Applications
- Grass counter: Excellent against Grass-heavy teams and stall cores
- Wall breaking: 1.5x multiplier helps break through bulky Grass walls
- Defensive utility: Reduces damage from common Grass moves like Giga Drain
- Type synergy: Pairs well with Fire, Flying, Ice, and Bug types
- Meta positioning: Strong in metas with prevalent Grass-types
Breakable Ability
Lumberjack has .breakable = TRUE
, meaning it can be suppressed by:
- Mold Breaker: Ignores ability when attacking
- Neutralizing Gas: Suppresses ability while active
- Core Enforcer: Suppresses ability after hitting with Z-move
- Gastro Acid: Suppresses ability until switching out
- Simple Beam/Skill Swap: Replaces ability
Similar Abilities
Lumberjack follows the same pattern as other type-specialist abilities:
- Dragonslayer: 1.5x vs Dragon, 0.5x from Dragon
- Fae Hunter: 1.5x vs Fairy, 0.5x from Fairy
- Monster Hunter: 1.5x vs Dark, 0.5x from Dark
- Firefighter: 1.5x vs Fire, 0.5x from Fire
Competitive Usage
- Team role: Grass-type check and wall breaker
- Coverage complement: Pairs with moves that struggle against Grass-types
- Defensive pivot: Can switch into Grass attacks more safely
- Speed control: Helps against fast Grass sweepers like Chlorophyll users
- Stall breaking: Effective against Grass-type stallers and tanks
Counters and Limitations
- Non-Grass types: No effect against 17 other types
- Ability removal: Vulnerable to ability suppression effects
- Type changing: Loses effectiveness if target loses Grass typing
- Indirect damage: Doesn't affect status damage, entry hazards, or weather
- Setup moves: Doesn't prevent stat boosts or status moves
Synergies
- Fire moves: Complement Lumberjack's Grass advantage
- Ice moves: Additional Grass coverage with shared weaknesses
- Flying moves: Hit Grass/Ground types super effectively
- Bug moves: Often have good Grass matchups
- Choice items: Maximize damage output against Grass-types
- Life Orb: Further boost damage calculations
Team Building Considerations
- Grass-weak teams: Provides insurance against Grass threats
- Wall breaking: Helps teams struggle with bulky Grass walls
- Type coverage: Fills gaps in offensive type coverage
- Defensive utility: Reduces need for dedicated Grass resists
- Meta adaptation: Strong in Grass-heavy metagames
Version History
- Elite Redux exclusive ability
- Part of the type-specialist ability family
- Uses standard RESISTANCE macro for consistent damage scaling
- Breakable ability following modern ability conventions