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Swarm - Ability ID 68
In-Game Description
"Boosts Bug-type moves by 1.2x, or 1.5x when under 1/3 HP."
Extended In-Game Description
For use in Elite Redux extended ability UI (280-300 chars max)
Swarm increases the power of Bug-type moves by 20% normally, or 50% when the Pokémon's HP drops to 1/3 or less. The ability activates automatically when health is low, providing a significant damage boost when most needed. Perfect for Bug-type attackers who can capitalize on the enhanced power.
Character count: 293
Detailed Mechanical Explanation
For Discord/reference use
SWARM is a type-boosting ability that provides variable power increases to Bug-type moves based on the user's remaining HP.
Activation Mechanics:
- Trigger: Automatically active on all Bug-type moves
- HP Threshold: 1/3 of maximum HP or less for enhanced boost
- Calculation: Checks current HP against maxHP / 3
- Type Requirement: Only affects Bug-type moves
Power Multipliers:
Normal State (HP > 1/3 max):
- Bug-type moves: 1.2x power
Low HP State (HP ≤ 1/3 max):
- Bug-type moves: 1.5x power
Interaction Rules:
- Multi-hit Moves: Each hit receives the multiplier
- STAB Interaction: Stacks multiplicatively with STAB (1.5x)
- Normal: 1.2 × 1.5 = 1.8x total
- Low HP: 1.5 × 1.5 = 2.25x total
- Other Abilities: Stacks with abilities like Technician, Tinted Lens, etc.
- Items: Stacks with type-boosting items (Silver Powder, etc.)
Technical Implementation:
c
#define SWARM_MULTIPLIER(type) \
+[](ON_OFFENSIVE_MULTIPLIER) { \
if (moveType == type) { \
if (gBattleMons[battler].hp <= (gBattleMons[battler].maxHP / 3)) \
MUL(1.5); \
else \
MUL(1.2); \
} \
}
constexpr Ability Swarm = {
.onOffensiveMultiplier = SWARM_MULTIPLIER(TYPE_BUG),
};
Strategic Applications:
- Late-Game Sweeping: Powerful comeback potential when HP is low
- Risk/Reward: Encourages aggressive play to reach low HP threshold
- Focus Sash Synergy: Guarantees survival to 1 HP for maximum boost
- Substitute Strategy: Use Substitute to reach low HP safely
Common Pokémon with Swarm:
- Various Bug-type Pokémon as innate or regular ability
- Often paired with other Bug-type enhancing abilities
- Frequently found on Pokémon with high Attack stats
Competitive Notes:
- Damage Calculations: At low HP, Bug moves become incredibly powerful
- Prediction Tool: Opponents must respect the potential damage spike
- Entry Hazard Synergy: Stealth Rock damage can help reach the threshold
- Healing Moves: Must be careful not to heal above the threshold accidentally
Related Abilities:
- Overgrow: Grass-type equivalent (ID 65)
- Blaze: Fire-type equivalent (ID 66)
- Torrent: Water-type equivalent (ID 67)
- BOOSTED_SWARM_MULTIPLIER: Enhanced version used by some custom abilities
Version History:
- Original games: 1.5x boost when HP ≤ 1/3
- Elite Redux: Added 1.2x base boost + 1.5x low HP boost for more consistent value