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Bad Luck (ID: 334)

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces) "Foes can't crit, deal min damage, and have no effect chance."

Extended In-Game Description (280-300 chars)

"Foes can't land critical hits, always roll minimum damage (85% instead of 85-100%), and secondary effects won't trigger. Eliminates RNG in opponent's favor: no surprise crits, consistent damage reduction, no status/flinch/stat drop chances. Extremely defensive."

Character count: 287

Implementation Details

Mechanics

  1. Prevents Critical Hits: Opponents cannot land critical hits at all
  2. Forces Minimum Damage Roll: All opponent attacks deal 85% of calculated damage (instead of random 85-100%)
  3. Nullifies Secondary Effect Chances: Prevents secondary effects like burn, paralysis, flinch, stat drops, etc.

Code Implementation

  • onCrit = +[](ON_CRIT) -> int { return NEVER_CRIT; } (applied to foes)
  • foesMinRoll = TRUE
  • onModifyEffectChance = +[](ON_MODIFY_EFFECT_CHANCE) { if (*effectChance < 1) *effectChance = 0; } (applied to foes)
  • breakable = TRUE - Can be suppressed by Mold Breaker

Strategic Impact

  • Reduces average incoming damage by ~7.5% from damage roll alone
  • Eliminates 1.5x damage from critical hits
  • Prevents annoying secondary effects
  • Extremely powerful defensive ability

Known Pokemon

  • Abra Redux line (as innate)
  • Various other Pokemon with defensive builds

Character Count: 251

Notes

  • One of the most powerful defensive abilities in the game
  • Completely removes battle RNG in the user's favor
  • Makes damage calculations extremely predictable

Elite Redux Ability Codex