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Grassy Surge (Ability ID: 229)
In-Game Description
"Casts Grassy Terrain on entry. Lasts 8 turns."
Extended In-Game Description (280-300 chars)
Creates Grassy Terrain for 8 turns (12 with Terrain Extender) on entry. Grounded Pokemon heal 1/16 HP per turn and Grass moves gain 50% power. Ground moves like Earthquake deal normal damage in Elite Redux. Nature Power becomes Energy Ball. Overrides other active terrains.
Character count: 297
Detailed Mechanical Explanation
Grassy Surge automatically establishes Grassy Terrain when the Pokémon enters battle, providing healing and Grass-type enhancement.
Trigger Conditions
- Activates on battle entry via
onEntry
hook - Uses
TryChangeBattleTerrain
to set terrain - Replaces any existing terrain immediately
Terrain Duration
- Base Duration: 8 turns
- Extended Duration: 12 turns with Terrain Extender
- Counts down at end of each turn
- Can be permanent with special flags
Grassy Terrain Effects
Passive Healing:
- Grounded Pokémon restore 1/16 max HP per turn
- Healing occurs at turn end after status damage
- Does not heal Pokémon at full HP
- Cannot revive fainted Pokémon
Grass-type Power Boost:
- Grass moves from grounded Pokémon: 1.5x power (50% boost)
- Note: Config may reduce to 1.3x in Gen 8+ mechanics
- Only affects grounded attackers
Ground-type Move Interaction:
- Elite Redux Specific: NO damage reduction
- Code shows
UQ_4_12(1.0)
modifier (100% damage) - Earthquake, Bulldoze, Magnitude unaffected
- Different from mainline games (50% reduction)
Move Changes:
- Nature Power: Becomes Energy Ball
- Secret Power: May cause sleep
- Camouflage: User becomes Grass-type
- Grassy Glide: Gains priority in Grassy Terrain
Ability Interactions:
- Grass Pelt: +50% Defense in Grassy Terrain
- Grassy Surge users always count as grounded
- Quark Drive: Can activate stat boosts
Grounded Pokémon Definition
Affected by terrain:
- Non-Flying types
- No Levitate ability
- Not using Magnet Rise
- Air Balloon not active
Always grounded:
- Using Roost (temporary)
- Under Gravity effect
- Hit by Smack Down
Special Mechanics
- Terrain Override: Removes Electric/Psychic/Misty Terrain
- Max Overgrowth: Sets terrain and deals damage
- Terrain Pulse: Becomes Grass-type, doubles power
- Weather Independence: Works alongside any weather
Implementation Notes
- Status flag:
STATUS_FIELD_GRASSY_TERRAIN
- Script:
BattleScript_GrassySurgeActivates
- Healing handled in end-turn processing
- Power boost in damage calculation