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Primal Armor (Ability #318)
Basic Information
- Name: Primal Armor
- ID: 318 (ABILITY_PRIMAL_ARMOR)
- Short Description: Takes 50% less damage from Super-effective moves.
- Character count: 297
Extended In-Game Description
Primal Armor reduces damage from super-effective moves by 50%. Activates when moves have 2x or higher type effectiveness, cutting damage to manageable levels. Works against all super-effective attacks regardless of type. Stacks with other damage reduction effects like berries for incredible bulk.
Technical Implementation
Code Structure
cpp
constexpr Ability PrimalArmor = {
.onDefensiveMultiplier =
+[](ON_DEFENSIVE_MULTIPLIER) {
if (typeEffectivenessModifier >= UQ_4_12(2.0)) MUL(.5);
},
.breakable = TRUE,
};
Trigger Condition
- Activation: When
typeEffectivenessModifier >= UQ_4_12(2.0)
- Fixed-Point Math:
UQ_4_12(2.0)
represents 2.0x type effectiveness using the game's fixed-point arithmetic system - Threshold: Only activates against moves that deal 2x or greater type effectiveness damage
Damage Calculation
- Multiplier:
MUL(.5)
= 50% damage reduction - Effect: Super-effective moves deal half damage (2x becomes 1x, 4x becomes 2x)
- Timing: Applied during the defensive multiplier calculation phase
Properties
- Breakable:
TRUE
- Can be suppressed by Mold Breaker and similar abilities - Stackable: Yes - Can stack with other damage reduction effects
- Priority: Applied during the defensive multiplier calculation phase
Game Mechanics
Activation Scenarios
- 2x Super-Effective: Damage reduced from 2x to 1x (normal effectiveness)
- 4x Super-Effective: Damage reduced from 4x to 2x (still super-effective but manageable)
- Higher Multipliers: Any move with effectiveness ≥ 2.0x gets the reduction
Interaction with Other Effects
- Berries: Stacks with type-resist berries (e.g., Wacan Berry for Electric moves)
- Items: Stacks with damage-reducing items
- Weather: Works independently of weather effects
- Critical Hits: Reduction applies to critical hit damage as well
- Other Abilities: Can stack with partner abilities like Friend Guard
Similar Abilities Comparison
Ability | Reduction | Threshold | Breakable |
---|---|---|---|
Primal Armor | 50% | ≥2.0x | Yes |
Filter | 35% | ≥2.0x | Yes |
Solid Rock | 35% | ≥2.0x | Yes |
Prism Armor | 35% | ≥2.0x | No |
Strategic Usage
Pokémon with Primal Armor
Based on trainer data analysis, Primal Armor appears as an innate ability on:
- Mega Aggron (as innate ability)
- Bastiodon (as innate ability)
- Mega Steelix (as main or innate ability)
- Regigigas (as selectable ability)
- Primal Kyogre (as innate ability)
- Dialga (as innate ability)
- Zygarde (as innate ability)
- Palkia (as innate ability, uncommon)
Defensive Synergy
- Steel Types: Particularly effective on Steel-types that resist many moves already
- Bulky Pokémon: Maximizes survivability of naturally tanky Pokémon
- Multi-Type Weakness: Essential for Pokémon with multiple weaknesses (like Rock/Steel types)
Counter-Strategies
- Mold Breaker: Completely bypasses Primal Armor
- Neutral Moves: Use moves that don't trigger the ability
- Status Moves: Primal Armor doesn't affect status moves or indirect damage
- Multi-Hit Moves: Each hit gets reduced, but multiple hits can still accumulate damage
Usage Context
Primal Armor is typically found on legendary/pseudo-legendary Pokémon and defensive walls as an innate ability in Elite Redux's 4-ability system. It's especially common on Steel-type walls and Primal/Mega evolved forms, providing them with exceptional bulk against their few remaining weaknesses.
Development Notes
- Part of Elite Redux's enhanced defensive ability suite
- Provides stronger damage reduction than Filter/Solid Rock (50% vs 35%)
- Balanced by being breakable unlike Prism Armor
- Commonly paired with other defensive abilities in the innate ability system