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Fossilized - Ability ID 303

In-Game Description

"Halves dmg taken by Rock moves. Boosts own Rock moves by 1.2x."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

Fossilized grants dual Rock-type synergy, reducing incoming Rock-type damage by 50% while boosting the power of the user's Rock-type moves by 20%. This ancient adaptation reflects millions of years of geological pressure and crystallization, providing both defensive resilience and offensive enhancement to fossil Pokemon.

Character count: 295

Detailed Mechanical Explanation

For Discord/reference use

Core Mechanics

Fossilized provides two distinct effects that work independently:

Defensive Component:

  • Reduces damage from incoming Rock-type moves by 50%
  • Applied as a defensive multiplier (RESISTANCE(.5))
  • Works against all Rock-type attacks regardless of physical/special classification

Offensive Component:

  • Boosts the power of the user's Rock-type moves by 20% (1.2x multiplier)
  • Applied as an offensive multiplier (MUL(1.2))
  • Affects all Rock-type moves used by the Pokemon

Technical Implementation

cpp
constexpr Ability Fossilized = {
    .onOffensiveMultiplier =
        +[](ON_OFFENSIVE_MULTIPLIER) {
            if (moveType == TYPE_ROCK) MUL(1.2);
        },
    .onDefensiveMultiplier =
        +[](ON_DEFENSIVE_MULTIPLIER) {
            if (moveType == TYPE_ROCK) RESISTANCE(.5);
        },
    .breakable = TRUE,
};

Activation Conditions

  • Offensive Boost: Activates whenever the Pokemon uses any Rock-type move
  • Defensive Resistance: Activates whenever the Pokemon is targeted by any Rock-type move
  • Breakable: This ability can be suppressed by Mold Breaker and similar effects

Affected Moves (Rock-type)

Rock-type moves that receive the 1.2x boost include:

  • Physical: Rock Slide, Stone Edge, Rock Blast, Head Smash, Accelerock
  • Special: Power Gem, Ancient Power, Meteor Beam
  • Status: Stealth Rock (damage calculation when triggered)

Damage Calculations

Offensive Boost Example:

  • Base Stone Edge (100 power) → 120 effective power
  • With STAB (Same Type Attack Bonus): 100 × 1.5 (STAB) × 1.2 (Fossilized) = 180 effective power
  • Critical hit potential makes this extremely dangerous

Defensive Resistance Example:

  • Incoming Rock Slide (75 power) → 37.5 effective power against Fossilized Pokemon
  • Super effective Rock moves against Flying-types: 2x × 0.5 = 1x neutral damage

Interactions with Other Abilities/Mechanics

  • Stacks with: STAB, items (Hard Stone, Rock Gem), Weather effects, terrain effects
  • Overridden by: Mold Breaker, Teravolt, Turboblaze, Neutralizing Gas
  • No interaction with: Abilities that modify type effectiveness (Solid Rock, Filter)
  • Breakable: Yes - can be suppressed by ability-negating effects

Strategic Implications

Offensive Usage:

  • Transforms Rock-type moves into reliable STAB-level damage even for non-Rock types
  • Excellent for mixed attackers using both physical and special Rock moves
  • Synergizes with high critical hit ratio moves like Stone Edge

Defensive Usage:

  • Provides resistance to one of the most common coverage types
  • Reduces Stealth Rock damage significantly
  • Helps against Rock-type priority moves like Accelerock

Common Users

Fossilized is primarily found on fossil Pokemon as an innate ability:

Primary Users:

  • Kabuto line: Kabuto, Kabutops - Water/Rock dual types benefit from both aspects
  • Omanyte line: Omanyte, Omastar - Shell-based Pokemon with ancient origins
  • Aerodactyl: Including Mega form - Flying/Rock type gains crucial Rock resistance
  • Cranidos line: Cranidos, Rampardos - Pure Rock types maximize offensive benefit
  • Shieldon line: Shieldon, Bastiodon - Defensive Rock/Steel types utilize resistance
  • Anorith line: Anorith, Armaldo - Bug/Rock types gain balanced benefits
  • Lileep line: Lileep, Cradily - Rock/Grass types with defensive focus
  • Archen line: Archen, Archeops - Rock/Flying types benefit from Rock resistance
  • Tyrunt line: Tyrunt, Tyrantrum - Rock/Dragon types with offensive potential
  • Amaura line: Amaura, Aurorus - Rock/Ice types gain defensive utility

Competitive Usage Notes

Tier 2-4 Usage:

  • Most fossil Pokemon are placed in mid to lower tiers due to stat distributions
  • Fossilized helps boost their viability by improving their signature Rock-type coverage
  • Particularly valuable on Pokemon with access to both physical and special Rock moves

Meta Considerations:

  • Rock-type moves are common coverage options, making the resistance valuable
  • 20% boost is significant but not overwhelming - maintains competitive balance
  • Synergizes well with Choice items and setup moves

Counters

  • Mold Breaker users: Completely bypass both effects
  • Non-Rock coverage: Use other types for neutral damage
  • Status moves: Ability doesn't affect non-damaging moves
  • Multi-hit moves: Each hit is reduced individually, but total damage can still be significant

Synergies

Item Synergies:

  • Hard Stone: Stacks with offensive boost (1.2 × 1.2 = 1.44x total)
  • Rock Gem: One-time 1.3x boost stacks multiplicatively
  • Choice items: Enhanced Rock-type moves become extremely powerful

Team Synergies:

  • Sandstorm support: Many fossil Pokemon benefit from Sand immunity/boost
  • Stealth Rock support: Reduced damage from opposing hazards
  • Rock Polish/Agility: Speed control to utilize boosted Rock moves

Version History

  • Elite Redux: Introduced as signature ability for fossil Pokemon
  • Current Status: Active and unchanged since implementation
  • Balance Notes: 20% boost and 50% resistance provide meaningful but balanced effects

Notes

  • The ability name reflects the ancient, petrified nature of fossil Pokemon
  • Thematically appropriate as these Pokemon have adapted to geological forces over millions of years
  • Provides both offensive and defensive utility without being overpowered
  • Helps distinguish fossil Pokemon from other Rock-types in the metagame

Elite Redux Ability Codex