Appearance
Molten Core - Ability ID 870
In-Game Description
"Furnace + Absorbs Rock-moves/Stealth Rocks."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Molten Core combines Furnace effects with Rock-type absorption. On switch-in, gains +2 Speed from Stealth Rock and removes team's Stealth Rock. When hit by Rock moves, gains +2 Speed instead of taking damage. Perfect for handling Rock-type attacks and entry hazards.
Character count: 295
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Molten Core is a hybrid defensive ability that combines the effects of Furnace with powerful Rock-type move absorption. It provides both entry hazard control and offensive momentum through Speed boosts.
Activation Conditions
- Switch-in effects: Activates when the Pokémon enters battle
- If Stealth Rock is on the user's side, gains +2 Speed boost
- Completely removes Stealth Rock from the user's side of the field
- Rock-type absorption: When targeted by Rock-type moves
- Absorbs the move (no damage taken)
- Gains +2 Speed boost instead
- Stealth Rock immunity: Completely immune to Stealth Rock damage
Technical Implementation
c
// Molten Core combines Furnace effects with Rock absorption
constexpr Ability MoltenCore = {
.onEntry = +[](ON_ENTRY) -> int {
// Delegate to Furnace for Stealth Rock speed boost
Furnace.onEntry(DELEGATE_ENTRY);
// Remove Stealth Rock from user's side
CHECK(gSideStatuses[GetBattlerSide(battler)] & SIDE_STATUS_STEALTH_ROCK)
gSideStatuses[GetBattlerSide(battler)] &= ~SIDE_STATUS_STEALTH_ROCK;
return SwitchInAnnounce(B_MSG_SWITCHIN_MOLTEN_CORE);
},
.onAbsorb = +[](ON_ABSORB) -> int {
// Absorb Rock-type moves for Speed boost
CHECK(moveType == TYPE_ROCK)
*statId = STAT_SPEED;
return ABSORB_RESULT_STAT;
},
.stealthRockImmune = TRUE,
.absorbUp2 = TRUE, // +2 stat boost instead of +1
.breakable = TRUE,
};
Furnace Component Effects
The Furnace component provides:
- Switch-in boost: If Stealth Rock is present on switch-in, gains +2 Speed
- Rock-hit boost: When hit by Rock-type moves, gains +2 Speed after damage
- Works even if Stealth Rock was set by Rock-type moves
Rock Absorption Effects
- Complete immunity: Takes no damage from Rock-type attacks
- Speed boost: Gains +2 Speed when targeted by Rock moves
- Move negation: Rock moves have no effect whatsoever
- Secondary effects: Prevents all secondary effects of Rock moves
Important Interactions
- Entry hazard removal: Only removes Stealth Rock, not other hazards
- Team protection: Removes hazard for entire team, not just the user
- Damage immunity: Unlike Furnace, takes no damage from Rock moves
- Stat boost stacking: Multiple Rock moves can boost Speed repeatedly
- Priority moves: Works against priority Rock moves like Accelerock
- Ability suppression: Doesn't work if ability is suppressed by Mold Breaker
Switch-In Sequence
- Pokémon enters battle with Molten Core
- Check if Stealth Rock is present on user's side
- If present: Gain +2 Speed boost and trigger Furnace message
- Remove Stealth Rock from user's side completely
- Display switch-in absorption message
Strategic Implications
- Hazard control: Excellent switch-in to clear Stealth Rock
- Rock-type counter: Complete immunity to Rock-type offense
- Speed sweeping: Can accumulate multiple Speed boosts
- Team support: Removes hazards that damage teammates
- Momentum generation: Turns defensive switches into offensive opportunities
Common Users
- Fire/Rock-type Pokémon who benefit from Rock immunity
- Fast sweepers who can utilize Speed boosts
- Pokémon weak to Stealth Rock who need hazard control
- Team cores that struggle with Rock-type coverage
Competitive Usage Notes
- Essential for teams vulnerable to Stealth Rock
- Counters Rock-type attackers completely
- Provides both defensive utility and offensive momentum
- Can single-handedly shut down Rock-type offensive cores
- Excellent on teams with multiple Stealth Rock weaknesses
Synergies
- Focus Sash/Sturdy: Protection while setting up Speed boosts
- Baton Pass: Can pass accumulated Speed boosts to teammates
- Choice items: Speed boosts enhance Choice item effectiveness
- Substitute: Can safely set up behind Substitute
- Rock-weak teammates: Provides switch-in opportunity
Counters
- Non-Rock physical attacks: Physical moves of other types
- Special attacks: Not Rock-type special moves
- Status moves: Sleep, paralysis, burn effects
- Ability suppression: Mold Breaker ignores the absorption
- Taunt: Prevents setup moves after Speed boosts
- Priority moves: Non-Rock priority attacks
Version History
- Elite Redux exclusive ability
- Combines multiple hazard control and absorption effects
- Designed to counter Rock-heavy metagames
- Enhanced version of Furnace with complete Rock immunity
Notable Differences from Similar Abilities
- vs Furnace: Provides complete Rock immunity instead of just boosts
- vs Flash Fire: Works with Rock instead of Fire, includes hazard removal
- vs Storm Drain: Boosts Speed instead of Special Attack
- vs Stealth Rock immunity: Also provides offensive momentum