Appearance
Crystallize - Ability ID 280
In-Game Description
"Rock-type moves become Ice and get a 1.1x boost."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Crystallize converts all Rock-type moves to Ice-type and boosts their power by 10%. This applies to all 34 Rock moves including Stone Edge, Rock Slide, and Stealth Rock. The converted moves gain Ice typing for STAB calculation and type effectiveness. Perfect for Ice-type Pokemon.
Character count: 285
Detailed Mechanical Explanation
For Discord/reference use
Crystallize is a type-conversion ability that transforms all Rock-type moves into Ice-type moves while providing a damage boost.
Core Mechanics
- Type Conversion: All Rock-type moves become Ice-type before damage calculation
- Power Boost: Converted moves receive a 1.1x (10%) damage multiplier
- STAB Interaction: Ice-type Pokemon gain STAB on converted moves
- Type Effectiveness: Converted moves use Ice-type effectiveness chart
Technical Implementation
cpp
constexpr Ability Crystallize = {
.onOffensiveMultiplier =
+[](ON_OFFENSIVE_MULTIPLIER) {
if (moveType == TYPE_ICE && gBattleStruct->ateBoost[battler]) MUL(1.1);
},
.onMoveType = +[](ON_MOVE_TYPE) -> int {
CHECK(moveType == TYPE_ROCK)
*ateBoost = TRUE;
return TYPE_ICE + 1;
},
};
Affected Moves (All 34 Rock-type moves)
Physical Attacks: Stone Edge, Rock Slide, Rock Blast, Head Smash, Accelerock, Diamond Storm, Thousand Arrows Status Moves: Stealth Rock, Sandstorm, Rock Polish, Wide Guard Special Attacks: Power Gem, Ancient Power, Meteor Beam And 21+ other Rock-type moves
Activation Conditions
- Pokemon must have Crystallize ability
- Move must originally be Rock-type
- Works on all Rock moves: physical, special, and status
- Functions in all battle formats
Damage Calculations
Example with Stone Edge (base 100 power):
- Normal Stone Edge: 100 base power
- With Crystallize: 100 × 1.1 = 110 effective power
- Against Fire-type: 110 × 2.0 = 220 damage multiplier (Ice super effective)
- With STAB (Ice user): 110 × 1.5 = 165 base power before type effectiveness
Strategic Implications
Advantages:
- Converts poor Rock typing to superior Ice offensive typing
- Ice hits Flying, Grass, Ground, Dragon for super effective damage
- Removes Rock's weaknesses to Fighting, Ground, Steel, Water, Grass
- 10% power boost improves overall damage output
Disadvantages:
- Loses Rock's advantages against Flying, Fire, Ice, Bug
- Ice resisted by Fire, Water, Ice, Steel types
- Status moves like Stealth Rock become Ice-type (changes interactions)
Common Users
- Mega Slaking: Innate ability, benefits from powerful Rock moves
- Mega Slaking (Ape Shift): Alternative form with same benefit
- Mega Glalie: Primary ability choice, enhances offensive capabilities
Competitive Usage
- Physical Sweeper Role: Stone Edge becomes reliable Ice STAB
- Mixed Attacker: Benefits both physical and special Rock moves
- Hazard Control: Stealth Rock becomes Ice-type entry hazard
- Coverage Tool: Provides Ice coverage for non-Ice types
Interactions with Other Abilities/Items
- Refrigerate/Pixilate/Aerilate: Does not stack with other -ate abilities
- Normalize: Crystallize takes precedence over Normalize
- Liquid Voice: Only affects sound moves, doesn't interfere
- Choice Items: Compatible, locks into converted Ice move
- Weakness Policy: Activates based on Ice typing, not original Rock
Counters
- Fire-types: Resist converted Ice moves
- Water-types: Resist Ice, common defensive types
- Steel-types: Resist Ice, often defensive walls
- Thick Fat: Reduces Ice damage by 50%
- Flash Fire: Doesn't apply to Ice moves
Synergies
- Snow Warning: Sets up hail for additional Ice synergy
- Slush Rush: Speed boost in hail complements Ice typing
- Ice Body: Healing in hail pairs well with Ice moves
- Aurora Veil: Defensive support for Ice-type teams
Version History
- Introduced in Elite Redux as part of expanded ability roster
- ID 280 in the ability enum
- Similar to other -ate abilities but specifically Rock → Ice conversion
- Unique 1.1x multiplier distinguishes it from standard 1.2x -ate abilities