Appearance
Battery - Ability ID 217
In-Game Description
"Grants a 1.3x power boost to ally's Special attacks."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Battery provides a 30% power boost to ally Pokémon's Special attacks in double battles. The boost applies to all Special moves used by teammates including offensive, status, and healing moves. Works with any ally regardless of type or species. Does not affect the user's own moves.
Character count: 281
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Battery boosts the power of Special attacks used by ally Pokémon by 30% (1.3x multiplier) in double battles and multi-battles.
Activation Conditions
- Only works in double battles, triple battles, or multi-battles
- Must have an ally Pokémon on the field
- Applies to Special moves only (not Physical moves)
- Does not affect the Battery user's own moves
Technical Implementation
cpp
constexpr Ability Battery = {
.onOffensiveMultiplier =
+[](ON_OFFENSIVE_MULTIPLIER) {
if (IS_MOVE_SPECIAL(move)) MUL(1.3);
},
.onOffensiveMultiplierFor = APPLY_ON_ALLY_ONLY,
};
The ability uses the onOffensiveMultiplier
hook with APPLY_ON_ALLY_ONLY
flag, meaning it only affects ally Pokémon's moves, not the user's own moves.
Affected Moves
Battery affects ALL Special moves used by allies, including:
- Offensive Special moves: Thunderbolt, Flamethrower, Psychic, etc.
- Status moves with Special category: Some status moves are classified as Special
- Variable power moves: The boost applies to the final calculated power
- Multi-hit moves: Each hit receives the 30% boost
Interactions with Other Abilities/Mechanics
- Stacks multiplicatively with other power-boosting effects
- Works with Choice Specs, Life Orb, type-boosting items
- Compatible with abilities like Adaptability, Sheer Force on the ally
- Does not stack with multiple Battery users (only one 1.3x boost applies)
- Terrain effects: Stacks with terrain boosts like Electric Terrain for Electric moves
Strategic Implications
- Support role: Battery users are primarily support Pokémon
- Team composition: Best paired with Special attackers
- Double battle meta: Significantly more valuable in doubles than singles
- Positioning: Battery user should have good bulk to stay on field
Example Damage Calculations
Base Thunderbolt (90 BP) from ally with Battery support:
- Without Battery: 90 base power
- With Battery: 90 × 1.3 = 117 base power
- With Battery + Choice Specs: 90 × 1.3 × 1.5 = 175.5 base power
Common Users
Pokémon that commonly have Battery:
- Charjabug: Primary Battery user, evolves into Vikavolt
- Support Pokémon: Often given to bulky support Pokémon in doubles
Competitive Usage Notes
- Doubles tier: Primarily used in VGC and doubles formats
- Team synergy: Requires careful team building around Special attackers
- Speed control: Battery users often need Trick Room or speed control
- Protect usage: Common to use Protect to maintain Battery support
Counters
- Single battles: Completely ineffective in 1v1 battles
- Physical attackers: Does not boost Physical moves
- Taunt: Prevents Battery user from using support moves
- Priority moves: Can KO the Battery user before they provide support
- Fake Out: Can disrupt Battery user's setup
Synergies
- Choice Specs users: Massive damage output with Battery support
- Life Orb: Stacks for additional power
- Weakness Policy: Battery can help trigger and then boost the activated sweeper
- Terrain setters: Electric Terrain + Battery creates powerful Electric-type synergy
- Trick Room: Slow Battery users work well in Trick Room teams
Version History
- Generation VII: Introduced in Sun/Moon
- Elite Redux: Maintains standard 30% boost functionality
- Double battle focus: Designed specifically for multi-battle formats