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Radiance - Ability ID 437

In-Game Description

"+20% accuracy; Dark moves fail when user is present."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

Radiance increases the Pokémon's accuracy by 20% for all moves and provides complete immunity to Dark-type attacks when the user is present on the field. The accuracy boost applies to all moves used by the Pokémon. Dark-type moves targeting this Pokémon will fail entirely and deal no damage.

Character count: 297

Detailed Mechanical Explanation

For Discord/reference use

Core Mechanics

Radiance is a dual-purpose ability that provides both offensive and defensive benefits. It combines an accuracy boost with complete immunity to Dark-type moves, making it valuable for both offensive pressure and defensive utility.

Activation Conditions

  • Accuracy boost: Always active, applies to all moves used by the Pokémon
  • Dark-type immunity: Always active when the Pokémon is on the field
  • No weather dependency: Both effects work regardless of weather conditions
  • Field presence: Dark immunity only works when the Pokémon is actively battling

Technical Implementation

c
// Radiance provides accuracy boost (same as Illuminate)
constexpr Ability Radiance = {
    .onImmune = +[](ON_IMMUNE) -> int {
        CHECK(moveType == TYPE_DARK);
        *immunityScript = BattleScript_RadianceProtected;
        return TRUE;
    },
    .onAccuracy = Illuminate.onAccuracy,  // 20% accuracy boost
    .onImmuneFor = APPLY_ON_ANY,
    .breakable = TRUE,
};

// Accuracy boost implementation (from Illuminate)
.onAccuracy = +[](ON_ACCURACY) -> AccuracyPriority {
    *accuracy *= 1.2;  // 20% increase
    return ACCURACY_MULTIPLICATIVE;
}

Accuracy Mechanics

  • Boost amount: 20% multiplicative increase to accuracy
  • Application: Applies to all moves, regardless of type or category
  • Stacking: Multiplicative with other accuracy modifiers
  • Examples:
    • 100% accuracy moves become 120% (still can miss due to evasion)
    • 80% accuracy moves become 96%
    • 70% accuracy moves become 84%

Dark-Type Immunity

  • Complete immunity: All Dark-type moves fail entirely
  • No damage: Protected moves deal 0 damage
  • Status moves: Dark-type status moves also fail
  • Multi-hit moves: Entire attack fails, not just individual hits
  • Message display: Shows protection message via BattleScript_RadianceProtected

Important Interactions

  • Ability suppression: Both effects disabled if ability is suppressed
  • Mold Breaker: Can bypass the Dark-type immunity
  • Neutralizing Gas: Disables both accuracy boost and immunity
  • Wonder Guard: Radiance immunity takes precedence over Wonder Guard
  • Type changes: Immunity applies to moves that become Dark-type through effects

Strategic Implications

  • Offensive utility: Reliable accuracy for powerful but inaccurate moves
  • Defensive utility: Complete safety from Dark-type attacks
  • Role compression: Combines offensive and defensive benefits in one ability
  • Dark-type counter: Hard counters Dark-type attackers and coverage moves
  • Prediction safety: Can switch into predicted Dark moves safely

Synergies

  • High-power moves: Makes Thunder, Blizzard, and Focus Blast more reliable
  • Setup moves: More reliable Hypnosis, Sleep Powder for setup
  • OHKO moves: Improves already low accuracy of Fissure, Sheer Cold
  • Anti-Dark teams: Excellent for teams weak to Dark coverage
  • Mixed attackers: Benefits both physical and special accuracy

Counters

  • Ability suppression: Mold Breaker, Neutralizing Gas, Gastro Acid
  • Non-Dark attacks: Doesn't protect against other types
  • Accuracy reduction: Evasion boosts, Sand Attack still affect user
  • Priority moves: Dark-type priority moves still fail but other priority works
  • Substitute: Can be used to safely set up against Radiance users

Common Users

  • Pokémon that learn inaccurate but powerful moves
  • Defensive Pokémon that struggle with Dark-type coverage
  • Mixed attackers who benefit from consistent accuracy
  • Pokémon with naturally high offensive stats but poor move accuracy

Competitive Usage Notes

  • Tier placement: Strong utility ability suitable for multiple formats
  • Team building: Excellent for teams weak to common Dark moves
  • Movepool synergy: Best on Pokémon with powerful but inaccurate moves
  • Meta consideration: Effectiveness depends on Dark-type move prevalence
  • Ability slot value: Competes with other powerful abilities for slot

Version History

  • New ability introduced in Elite Redux
  • Combines offensive and defensive utility in unique way
  • Part of the expanded ability roster for increased strategic diversity
  • ID 437 in the ability enumeration system

Elite Redux Ability Codex