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Toxic Boost - Ability ID 137

In-Game Description

"Ups Atk by 1.5x if poisoned. Immune to Poison status damage."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

Toxic Boost increases the Pokémon's physical Attack by 50% when poisoned (regular or badly poisoned). The ability completely prevents poison damage both in battle and in the field. Works with self-inflicted poison from Toxic Orb. The Attack boost applies immediately upon becoming poisoned.

Character count: 294

Detailed Mechanical Explanation

Toxic Boost is a powerful ability that turns the normally harmful poison status into an offensive advantage:

Attack Boost Mechanics:

  • Grants a 1.5x multiplier to physical Attack when the Pokémon is poisoned
  • Works with both regular poison and badly poisoned (toxic) status
  • The boost applies only to physical moves, not special moves
  • Calculated as a damage multiplier during damage calculation, not a stat stage change
  • Stacks multiplicatively with other damage modifiers like Choice Band or STAB

Poison Immunity Mechanics:

  • Completely prevents all poison damage, including:
    • Regular poison damage (1/8 max HP per turn)
    • Badly poisoned increasing damage (1/16, 2/16, 3/16, etc.)
    • Field poison damage when walking in the overworld
  • The Pokémon can still become poisoned and suffers other poison effects (like being unable to use Rest)
  • Toxic Waste field effect damage is also prevented

Strategic Applications:

  • Commonly paired with Toxic Orb to self-inflict poison for a reliable Attack boost
  • Provides a safer alternative to Guts since it prevents the damage from poison
  • Particularly effective on physical attackers who can afford the item slot for Toxic Orb
  • Can switch into Toxic or poison moves to activate the boost
  • Synergizes well with Facade, which has increased power when statused

Comparison to Similar Abilities:

  • Similar to Guts but only boosts Attack when poisoned (not other statuses)
  • Unlike Guts, prevents the poison damage entirely
  • Flare Boost is the special attack equivalent for burn status
  • More specialized than Guts but provides complete immunity to poison damage as compensation

The ability is coded to check for any poison status (STATUS1_PSN_ANY) and applies the multiplier during the offensive damage calculation phase, making it a clean and efficient implementation that doesn't interfere with other damage calculations.

Elite Redux Ability Codex