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Orichalcum Pulse - Ability ID 584
In-Game Description
"Summons sun on entry. Raises Atk by 1.33x in sun."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Orichalcum Pulse automatically creates intense sunlight when the Pokemon enters battle. While sunlight is active, this ability amplifies the Pokemon's physical Attack power by exactly 33% (1.33x multiplier). Works with all sun forms: regular, permanent, and Desolate Land.
Character count: 292
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Orichalcum Pulse is a dual-component ability that combines weather summoning with stat enhancement:
Weather Summoning (Entry Effect):
- Uses the same mechanism as Drought
- Summons WEATHER_SUN_TEMPORARY on entry
- Triggers the standard "The sunlight turned harsh!" message
- Can be blocked by Primal Weather effects
Attack Boost (Stat Modifier):
- Applies a 1.33x multiplier to Attack stat specifically
- Only active while any form of sun weather is present
- Checked every time Attack stat is calculated
Technical Implementation
cpp
constexpr Ability OrichalcumPulse = {
.onEntry = Drought.onEntry, // Summons sun on switch-in
.onStat = +[](ON_STAT) {
if (statId != STAT_ATK) return; // Only affects Attack
if (IsBattlerWeatherAffected(battler, WEATHER_SUN_ANY))
*stat = *stat * 4 / 3; // 1.33x multiplier (4/3 = 1.333...)
},
};
Weather Compatibility
Works with all sun weather types:
- WEATHER_SUN_TEMPORARY: Regular Sunny Day, Drought, Solar Beam
- WEATHER_SUN_PERMANENT: Infinite sun effects
- WEATHER_SUN_PRIMAL: Desolate Land (Primal Groudon's ability)
Numerical Analysis
- Base 100 Attack → 133 Attack in sun (+33 effective Attack points)
- Base 150 Attack → 200 Attack in sun (+50 effective Attack points)
- The boost is multiplicative with other Attack modifiers (items, stat changes, etc.)
Activation Conditions
- Entry Activation: Always attempts to summon sun when switching in
- Stat Boost Activation: Only when sun weather is active AND Attack stat is being calculated
Strategic Implications
- Immediate Sun Setup: Guarantees sun weather for the team on switch-in
- Physical Sweeper Support: Significant Attack boost for physical movesets
- Weather Control: Can override other weather effects (except Primal Weather)
- Turn Economy: Saves a move slot by not needing Sunny Day
Example Damage Calculations
Assuming 252+ Adamant Pokemon with base 100 Attack using 120 BP physical move:
- Without Orichalcum Pulse: ~280-330 damage to neutral target
- With Orichalcum Pulse: ~373-440 damage to neutral target
- Damage increase: Approximately 33% more damage output
Common Users
Based on datamining, appears as an innate ability on Dragon-type legendary Pokemon, often paired with:
- Dragon's Maw (Dragon-type move boost)
- Winged King (likely Flying-type synergy)
Competitive Usage Notes
- Role: Physical setup sweeper enabler
- Synergy: Excellent with Solar Beam users, Chlorophyll teammates
- Timing: Best used as lead or early switch to establish sun control
- Coverage: Pairs well with Fire-type moves that benefit from sun
Counters
- Weather Changers: Drizzle, Sand Stream, Snow Warning users
- Primal Weather: Primordial Sea completely blocks the sun summoning
- Cloud Nine/Air Lock: Negates the Attack boost by removing weather effects
- Defensive Walls: High Defense Pokemon can still tank boosted attacks
Synergies
- Solar Beam: Instant charging in summoned sun
- Fire-type moves: 1.5x damage boost from sun stacks with Attack boost
- Chlorophyll teammates: Doubled Speed from the summoned sun
- Morning Sun/Synthesis: Enhanced healing from sun weather
Version History
- Elite Redux Implementation: Unique ability combining Drought's entry effect with Attack multiplication
- Design Philosophy: Provides both utility (weather) and offense (stat boost) in one ability slot
- Balance Consideration: Limited to Attack stat only, requires sun to maintain boost