Appearance
Thermomancy - Ability ID 863
In-Game Description
"Pyromancy + Cryomancy."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
Thermomancy combines Pyromancy and Cryomancy, multiplying burn and frostbite chances by 5x. Moves with 10% burn chance become 50%, 30% frostbite chance becomes guaranteed. Dominates temperature control on the battlefield with reliable dual status infliction.
Character count: 287
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
Thermomancy is a combination ability that grants both Pyromancy and Cryomancy effects simultaneously. When a Pokémon with Thermomancy uses a move that can inflict burn or frostbite, the respective status chance is multiplied by 5.
Implementation Details
cpp
constexpr Ability Thermomancy = {
.onModifyEffectChance =
+[](ON_MODIFY_EFFECT_CHANCE) {
Cryomancy.onModifyEffectChance(DELEGATE_MODIFY_EFFECT_CHANCE);
Pyromancy.onModifyEffectChance(DELEGATE_MODIFY_EFFECT_CHANCE);
},
};
The ability directly delegates to both Cryomancy and Pyromancy's onModifyEffectChance
functions, providing both effects in a single ability.
Effects Breakdown
Burn Enhancement (Pyromancy component):
- Multiplies burn chance by 5x for all moves with
MOVE_EFFECT_BURN
- 10% burn chance → 50% burn chance
- 20% burn chance → 100% burn chance (guaranteed)
- Affects physical attack power (halves it when burned)
Frostbite Enhancement (Cryomancy component):
- Multiplies frostbite chance by 5x for all moves with
MOVE_EFFECT_FROSTBITE
- 10% frostbite chance → 50% frostbite chance
- 30% frostbite chance → 100% frostbite chance (guaranteed)
- Affects special attack power (halves it when frostbitten)
Status Condition Details
Burn:
- Deals 1/16 max HP damage per turn
- Halves physical attack power
- Prevented by Fire-types and burn immunity
- Cured by various moves and items
Frostbite:
- Deals 1/16 max HP damage per turn
- Halves special attack power
- Similar to freeze but allows action
- Cured by thaw moves, fire moves, and specific items
Strategic Applications
Offensive Utility:
- Reliable dual status infliction across different move types
- Cripples both physical and special attackers
- Consistent chip damage from both status conditions
- Creates multiple win conditions in a single ability
Defensive Benefits:
- Reduces incoming physical damage (burn)
- Reduces incoming special damage (frostbite)
- Forces opponent to invest in status cures
- Provides multiple forms of passive damage
Move Coverage:
- Works with any burn-inducing move (Fire Fang, Lava Plume, etc.)
- Works with frostbite moves (Ice Fang, Bitter Malice)
- Can potentially affect both status types in the same battle
Competitive Considerations
Strengths:
- Combines two powerful status abilities into one
- Provides incredible status pressure
- Effective against both physical and special attackers
- High versatility in team compositions
Limitations:
- Still subject to status immunity abilities
- Cannot burn Fire-types or frostbite certain immunities
- Requires moves that can inflict the respective status conditions
- Vulnerable to Substitute and Magic Guard
Counterplay:
- Status immunity abilities (Natural Cure, Guts, etc.)
- Type immunities (Fire-types for burn)
- Status cure moves (Heal Bell, Aromatherapy)
- Status cure items (Lum Berry, Pecha Berry)
- Magic Guard prevents damage portion
Team Building Synergies
Ideal Move Coverage:
- Fire-type moves with burn chances
- Ice-type moves with frostbite chances
- Mixed attackers benefit most from dual status options
- Entry hazard support amplifies pressure
Strategic Partners:
- Pokémon that can cure ally status conditions
- Pressure/status spreading teammates
- Pokémon that benefit from opponent stat reductions
Rarity and Balance
Thermomancy represents one of the most powerful combination abilities in Elite Redux, effectively granting two separate abilities in one slot. This makes it highly valuable for Pokémon that can learn moves with both burn and frostbite chances, creating unprecedented status control on the battlefield.