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King's Wrath - Ability ID 409
In-Game Description
"Lowering any stats on its side raises Atk and Def."
Extended In-Game Description
For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)
King's Wrath triggers when any ally on the same side has their stats lowered, immediately boosting the user's Attack and Defense by one stage each. Works in both singles and doubles battles. Activates from enemy stat-lowering moves, abilities, or items affecting any teammate.
Character count: 287
Detailed Mechanical Explanation
For Discord/reference use
Core Mechanics
King's Wrath is a reactive ability that converts ally stat reduction into personal stat boosts. When any Pokémon on the user's side (including partners in doubles) has their stats lowered, the King's Wrath user immediately gains +1 Attack and +1 Defense.
Activation Conditions
- Trigger: Any stat reduction on the user's side of the field
- Affected stats boosted: Attack +1, Defense +1
- Side-based: Works for both user and partner in doubles battles
- Timing: Activates immediately after the stat reduction occurs
- Stack limit: Each activation can only boost up to maximum stat stages (+6)
Technical Implementation
c
// King's Wrath triggers when ally stats are lowered
if ((stringId == STRINGID_DEFENDERSSTATFELL) &&
(abilityBattler = IsAbilityOnSide(gBattlerTarget, ABILITY_KINGS_WRATH)) &&
gTurnStructs[gBattlerTarget].changedStatsBattlerId != BATTLE_PARTNER(gBattlerTarget) &&
gTurnStructs[gBattlerTarget].changedStatsBattlerId != gBattlerTarget) {
// Trigger King's Wrath battle script
BattleScriptCall(BattleScript_KingsWrathActivated);
}
Battle Script Analysis
assembly
BattleScript_KingsWrathActivated::
jumpifstat BS_ABILITY_BATTLER, CMP_LESS_THAN, STAT_ATK, MAX_STAT_STAGE, BattleScript_KingsWrath_AttackUpDoAnim
jumpifstat BS_ABILITY_BATTLER, CMP_EQUAL, STAT_DEF, MAX_STAT_STAGE, BattleScript_KingsWrath_End
# Boost Attack if not maxed
setstatchanger STAT_ATK, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER
# Boost Defense if not maxed
setstatchanger STAT_DEF, 1, FALSE
statbuffchange MOVE_EFFECT_AFFECTS_USER
Important Interactions
- Side-based activation: Protects both user and doubles partner
- Self-exclusion: Does NOT trigger from the user's own stat reductions
- Partner exclusion: Does NOT trigger from the partner's own stat reductions (to prevent infinite loops)
- Enemy moves: Triggers from opponent stat-lowering moves like Intimidate, Snarl, etc.
- Indirect effects: Triggers from abilities like Sticky Web, stat-lowering items
- Max stage limit: Cannot boost beyond +6 Attack/Defense
Strategic Applications
- Intimidate counter: Excellent against Intimidate users and physical attackers
- Doubles synergy: Protects partner from stat drops while gaining boosts
- Defensive pivot: Gains bulk while becoming more threatening
- Anti-control: Punishes opponents for using stat-lowering strategies
- Setup deterrent: Makes opponents think twice about stat reduction moves
Trigger Sources
Common stat-lowering effects that activate King's Wrath:
- Moves: Snarl, Charm, Growl, Leer, Breaking Swipe, etc.
- Abilities: Intimidate, Sticky Web (on switch-in)
- items: King's Rock secondary effects on stat-lowering moves
- Field effects: Certain terrain or weather interactions
Counters and Limitations
- Self-targeting moves: User's own stat drops don't trigger the ability
- Ability suppression: Neutralizing Gas, Mold Breaker bypass the ability
- Stat boost prevention: Clear Body, White Smoke prevent the beneficial boosts
- Special attackers: Only boosts physical stats, vulnerable to special attacks
- Max stage limit: Diminishing returns once Attack/Defense hit +6
Competitive Analysis
Strengths:
- Excellent deterrent against stat-lowering strategies
- Dual stat boost provides both offense and defense
- Works in both singles and doubles formats
- Punishes common strategies like Intimidate pivoting
Weaknesses:
- Reactive rather than proactive ability
- Only boosts physical stats (Attack/Defense)
- Requires opponent to use stat-lowering effects
- Can be played around by savvy opponents
Similar Abilities
- Defiant: Boosts Attack when stats are lowered (self-targeting)
- Competitive: Boosts Special Attack when stats are lowered (self-targeting)
- Queen's Mourning: Sister ability that boosts Sp.Attack and Sp.Defense instead
Synergies
- Doubles partners: Works well with Pokémon that commonly face stat drops
- Physical attackers: The Attack boost enhances offensive presence
- Bulky setups: Defense boost helps with survivability
- Anti-Intimidate cores: Essential for physical attackers in Intimidate metas
AI Recognition
The battle AI recognizes King's Wrath as a stat-lowering deterrent ability and factors it into move selection when considering stat-reducing moves.
Version History
- Added in Elite Redux as part of the expanded ability roster
- Designed as a side-protection ability for doubles and anti-Intimidate utility
- Paired with Queen's Mourning as special counterpart