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Exploit Weakness - Ability ID 284

In-Game Description

"Deals 1.25x and targets lowest defense vs statused foes."

Extended In-Game Description

For use in Elite Redux extended ability UI (IMPORTANT: exactly 280-300 chars counted WITH spaces)

When attacking a statused opponent, deals 1.25x damage and automatically targets their lower defensive stat. Works against any status condition including sleep, poison, burn, freeze, paralysis, and special conditions like Comatose or Blood Stain effects.

Character count: 285

Detailed Mechanical Explanation

For Discord/reference use

Exploit Weakness is a dual-effect ability that activates when the user attacks a target with any status condition:

Status Condition Check

The ability uses HasAnyStatusOrAbility(target) which returns true if:

  • Target has any primary status condition (STATUS1_ANY): sleep, poison, burn, freeze, paralysis
  • Target has the Comatose ability (treated as permanently asleep)
  • Target is affected by Blood Stain effects

Damage Boost

When the target meets the status condition, the ability provides a 1.25x damage multiplier to all attacking moves.

Defensive Stat Targeting

The ability also modifies which defensive stat is used for damage calculation:

  • Calculates both Defense and Special Defense stats of the target
  • Automatically targets whichever stat is lower
  • If Defense < Special Defense, uses Defense for damage calculation
  • If Special Defense < Defense, uses Special Defense for damage calculation
  • If both stats are equal, uses the normal stat based on move type

Key Interactions

  • Works with both physical and special attacks
  • The stat targeting happens regardless of move type (physical moves can target Special Defense if it's lower)
  • Both effects only activate when the target has a status condition
  • The ability bypasses normal physical/special defensive stat rules when active
  • Stacks with other damage multipliers and stat modifications

This makes Exploit Weakness particularly effective against defensive walls that rely on having one strong defensive stat while having a weaker complementary stat.

Elite Redux Ability Codex